Sony Computer Entertainment Worldwide Studios president (and indie game champion for Sony) Shuhei Yoshida, Giant Sparrow creative director Ian Dallas (The Unfinished Swan), thatgamecompany co-founder Kellee Santiago (Journey), and Adam Volker from small start-up Moonbot Studios (Diggs: Nightcrawler for Wonderbook) discussed the role of art in games at Gamescom 2012 last week.

Oh, there were some bigger devs there, too. However, anyone who's seen Tearaway should give a pass to Media Molecule co-founder Alex Evans (LittleBigPlanet). Same goes for Gavin Moore from Sony Japan Studio (Puppeteer), who actually argues games aren't "art" but a "craft."

[via Giant Sparrow]