September 19, 2012 3:00 AM | John Polson
Sean "seagaia" Hogan and Jon Kittaka have tapped into classic Zelda nostalgia and spliced in some Yume Nikki aesthetics when creating top-down action-adventure Anodyne for Windows, Mac, and Linux. Anodyne's demo lasts about 20-30 minutes, depending on how often you die and how much you explore the beginning world and one dungeon. Aside from looking for the four enemy cards, adding more checkpoints, and using your weapon/broom to manipulate dirt, it sticks rather closely to its Zelda inspiration so far. However, the demo is solid, for those craving a slice of action-adventure.
The developers plan a full release of Anodyne in Fall 2012 and posted it on Steam Greenlight for approval.