September 14, 2012 3:00 AM | Eric Caoili
In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Toys for Bob, Kojima Productions Los Angeles, and others.
Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.
It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused on independent games and more.
Some of the notable jobs posted this week include:
Media Molecule: Experienced Gameplay Programmer:
"Media Molecule was built around the idea that it might be possible to make innovative, creative games for the 'next generation' of game consoles - all the while staying small and true to that 'family' vibe you only get when working in a small, talented team.
We've managed to stay below fifty people, and ship two innovative, award-winning Playstation 3 games, and now we're making totally brand new games! We need people with the skills and imaginations to make those games super special."
Toys for Bob / Activision: Senior FX Artist:
"We're owned by Activision. We've been together for 20 years, made a bunch of games, many of which are actually fun. Our office and work style are pretty damn awesome. We advocate the relocation of polar bear tribes to Antarctica. We have the best design tools around."
Wizards of the Coast: Digital Designer Advanced:
"The Wizards story is an epic tale of a tiny game company which started in Peter Adkison's basement in 1990 and grew to be a leader in the hobby gaming business and a part of the global Hasbro family. From those humble beginnings arose fantastic new worlds, stories, brands and entirely new types of play experiences that entertain communities of players through games, novels, comics, TV series, apparel and more."
Kojima Productions Los Angeles: Game Level Designer:
"Kojima Productions, the world famous game studio within the Konami group, who recently celebrated its 25th anniversary of the Metal Gear Solid franchise, is now looking to expand its team. Kojima Productions are looking for skillful creators, senior programmers, artists and game developers with a passion for making amazing video games."
Bungie: Special Effects Artist:
"Now located in Bellevue, WA, Bungie was founded in 1991 with two simple goals: develop games that combine brilliant technology, beautiful art, compelling stories and deep gameplay, and sell enough copies to achieve our real goal of total world domination. Over the past 10 years, we have produced games such as the Marathon trilogy and the first two Myth games, hailed as classics by critics and gamers around the world.
Bungie's Halo franchise is an international award-winning action franchise that has grown into a global entertainment phenomenon, selling more than 25 million units worldwide, spawning best-selling novels and award-winning soundtracks. Players have logged nearly 2 billion hours of multiplayer action over Xbox Live, created millions of pieces of user-created content, and established a ravenous fan community."
To browse hundreds of similar jobs, and for more information on searching, responding to, or posting game industry-relevant jobs to the top source for jobs in the business, please visit Gamasutra's job board now.