October 2, 2012 3:00 AM | John Polson
Described by developer Tim Garbos as a "collaborative storytelling experiment in an abstract 3D world," he created Hello World for the Mini Ludum Dare 37 competition. The game allows every user to leave personalized messages scattered throughout the world. These messages can be hints, tricks, or just random commentary.
Is Hello World the asynchronous conversationalist's Journey? Maybe so. While the game allows players to down vote comments, I wish players could up vote them, too. The world is already full of so many topics that I wish I knew which ones were the most helpful or which string of comments together tell an individual story. Being able to leave comments everywhere also seems like an awesome way to do QA testing, too.
[source: Free Indie Games]