inawindow.pngVoxterium: Revision developer Picardy Third dabbles in subversive gaming (the Antichamber kind of mind-trickery) in an "insignificant little puzzle platformer" called in a window for Windows. It's a clever mind-trip for its size that plays with practically every variable in the game, including the window itself.

Ross Pinkstaff writes in a press release, "in a window is a game about the way we assume things work, the way things actually work and the way those two things can work together to make a simple task seem impossible. The goal of the game is simple: Help a robot push the big red button. However, the path to that button is not always clear."

Good luck clicking that damn little red button.