April 11, 2013 11:40 AM | Anthony Swinnich
People have never needed an excuse to blast each other to pieces in a video game. They just need a quality outlet to let loose. The small team of industry veterans behind Strike Vector is hoping they can provide folks with that opportunity.
Strike Vector is an aerial combat game with some serious graphical chops. The development team has put the Unreal Engine through its paces here with sharp, futuristic environments and impressive explosions. It may be more than just a pretty face, however. One of the unique things about it is the way the player can switch between first and third person perspectives. Jet Mode allows the player to fly quickly toward enemies and destinations in third person, while Hover Mode slows your movement to a standstill, allowing for strafing-based evasion and the ability to aim down your weapon's sights.
The Strike Vector team is only four members deep, but time spent as employees of Quantic Dream, Sony Liverpool and Vivendi Universal Games among others shows they have experience. It's a good thing, too. The team has evoked comparisons to games like Crimson Skies, Quake 3 and Unreal Tournament, so they'll need it. The trailer shows they might not be far from the mark, though. Their progress can be monitored on Facebook and through Twitter, as well.