1.png You may recall our recent (and admittedly rather gushing) write-up of MixedBag's Futuridium EP last month - the glitch-hop Uridium tribute played from a StarFox perspective that was clearly aimed at veterans of the après-nightclub culture that spawned Psygnosis' Wipeout. If not, then you might want to grab a copy of the PC/Mac version of the game from their website (it is free after all), and pop back later.

So why are we covering the game again? Well, the big news is that Mixed Bag have now ported the Unity 3D code over to the iPhone and iPad - it's available to buy now from the international Apple App Store at a bargain price of $1.99.

After playing both versions of the game pretty extensively, I'm happy to say that despite my reservations Futuridium actually works surprisingly well with touch based controls. Ditching the standard 'virtual joypad' concept for something slightly more innovative, in Futuridium the right side of the screen reads your swipes and traces to steer your one-man starfighter, whereas the left side is used to flip 180 degrees and fire via touch. There's no doubt that the game was designed with a big screen, sound system and analogue controller in mind, but the iOS version more than satisfies the urge for a quick fix whilst on the move, and proves that the game would be a perfect contender for a proper mobile gaming device.

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The full 13 dreadnought campaign has survived the mobile translation, and MixedBag have kindly implemented an 'Easy' mode offering a more generous time/energy limit to defeat each level. Otherwise, aside from a slightly lower poly count and the Game Center highscore handling, the game remains exactly the same as the excellent desktop original. Highly recommended.

Futuridium EP is available to buy from the Apple App Store here ($1.99).