July 2, 2013 9:52 AM | Anthony Swinnich
You may remember Strike Vector from its debut back in April. If it piqued your interest then but left you wanting more, you're in luck. The team has finally released a gameplay video showing off what the game is like.
There are plans for at least seven levels in this fast-paced first-and-third-person dogfighter, each with unique topology, different sizes and moods. The team is also giving customization options to the player, allowing for thousands of configurations between different engines and other ship parts.
Strike Vector is being primed for take off during the first quarter of 2014, depending on the success of the game's recently-launched Steam Greenlight page.