August 22, 2013 4:05 PM | Paul Hack
Galaxel, a 7DFPS game by Beavl (creators of Junction Action Arcade), is all about shooting cubes. The levels consist of platforms constructed of colored cubes floating in space. The Space Invaders-esque enemies are built out of cubes. And your gun fires cubes. The twist is that the cubes you use as ammunition are taken from beneath your feet. Fire too many cubes, and you'll be left with no ammo and nowhere to stand.
There's another twist, too. Certain patches of flooring are made of blocks of a similar hue. Likewise, your enemies are each a certain color. In order to dispatch an enemy, you have to shoot them with a block of the same basic color (brownish, blueish, greenish, etc.) So you have to be aware of where you're standing when you fire your weapon. Sometimes, you'l have to make a dash to another patch of platform before shooting at an advancing alien. Things can get pretty frantic, but you always have to remain cognizant of your surroundings.
The controls are standard: WASD to move, mouse to aim, left-click (or Ctrl) to fire, space to jump. You get a point for every kill, and you can submit your score to a leaderboard, if you wish. The high score as of this writing is 421, which I find amazing. I'm nowhere near that, but I enjoy shooting cubes at aliens in space for as long as I can avoid falling through the floor.