August 21, 2013 7:00 AM | Anthony Swinnich
Sick of learning how to throw giga-fireball combos in fighting games? Conversely, are you sick of being beaten by them? One True Game Studios and Iron Galaxy have teamed up for Divekick, a one-on-one fighter that distills the battle down to two buttons.
The name of the game is the blueprint from which each fight is built. Players can jump in the air with one button, and perform a diving kick with the other. Land one blow to reach victory. That said, there's a lot more to the formula. Tapping kick on the ground performs a backward dash. Pressing it twice does a jump-back quick forward kick. Pressing both buttons together activates a special attack, should you have a full meter.
Then there are the character-specific differences. There are 13 brawlers to choose from, each with a unique take on how to connect with your opponent. Some simply have quicker kicks, or different angles of descent. Others may leave a lightning bolt behind that hits opponents or can teleport around the screen in the blink of an eye. None of the characters seem overpowered at first blush, but like any fighter, expect someone to figure out an exploitable move that requires balancing.
There's a story mode and a local versus mode, both of which can be used to hone your skills to throw some kicks at online opponents. Ten dollars is the asking price for Divekick on either Steam (on Windows) or PSN (crossbuy on PS3 and Vita).