September 11, 2013 6:10 PM | Paul Hack
You used to be an adventurer, and now you're an interior decorator, but you approach your new profession with the same aplomb that helped you slay monsters and loot dungeons. Furnitorture, by Ludum Dare veteran Steven Colling, is my favorite pure puzzle game in the LD 27 competition. It's a tile matching game, but what makes this one unique is that the tiles you place are pieces of furniture and room decor.
Tapestries, doors, and the like go on walls, and pieces of furniture (and later, plants and carpets) go on the floor. Simply point and click an empty floor or wall tile to place the item you've been given. The next item in your queue is displayed underneath your quickly diminishing timer. You're in such a decorating frenzy that you only have 10 seconds to furnish the room or rooms in each round. If you try to place a wall item on the floor, or vice versa, or an item on top of another, you will be docked 1 second.
You score points by placing complementary items adjacent to one another. For example, you'll get points for placing chairs around a table, or for putting a bed next to a nightstand or another bed. All of the relationships are explained on the menu screen that appears between rounds.
Room shapes are randomly generated, and some will be easier to successfully stock than others. As you rack up points, you will unlock new furnishings and thus new ways to score. And the more rounds you play in a row, the higher you'll score for each match you make.