September 13, 2013 7:00 AM | Anthony Swinnich
You may remember the original browser version of Soundodger that released back in June. It turns out Studio Bean wasn't finished with the concept yet, and the nearly-finished Soundodger+ is rhythmically pulsing toward a full release on Steam.
The gameplay in the PAX Prime build of Soundodger+ was entirely unchanged from the original version. You're still in control of a circle, and your objective is still to avoid getting hit by the triangles that the level fires into the field of play. You also still have access to a slow-motion function that makes avoiding particularly tricky segments easier to do. It's an easy to learn, tough to master kind of situation. The controller support is a welcome inclusion but it doesn't technically make things any easier. Succeeding still requires concentration.
The main difference between this release and the browser version is that there's a lot more to do. The track count has doubled to a full 22 tracks, each with two levels of difficulty. Artists like Disasterpeace, Lifeformed and Jasper Byrne have returned to produce the soundtrack that fuel the gameplay. There's also a full editor for players to make their own levels. Studio Bean used it to build the game and demonstrated how it works. It seems to be pretty easy to pick up and learn. Most notable about this, though, is the fact that you can import your own MP3s and design levels around them. Those who don't want to take the time to learn can click the auto-generation option and have new levels whenever they want.
Soundodger+ is currently on track for a late September or early October release. It will be available through Steam on Windows and Mac. Pricing hasn't been revealed, though Studio Bean said it will fall in line with Adult Swim's other releases.