October 5, 2013 2:15 PM | John Polson
Beauitful papercraft Fakteur for Windows has you assume the role of a postman who can read and alter the mail that you deliver. The mood of the characters who are waiting for their mail is what holds the paper world together. Through one week of delivering mail, you decide if you will make their lives easier or if you let fate run its course without playing postal god.
As you deliver the mail in the first day, you learn about the characters. Before the second delivery day starts, you read their letters and can click on them to change their content (from one of two or more possible notes). It seems that depending on what letter you deliver the day before, you may or may not have more variety of messages to choose from the next day.
Watching the road, water, and trees unfold in front of you is stunning and smooth. Even on a "good" setting, my medium powered computer suffered slowdown while watching the large houses build themselves but is still a great sight to behold. I especially love the sticky-paper styled river that flickers.
Fakteur is available for Windows in English or French via indieDB or the game's main website. The ENJMIN students who made Fakteur come alive are Margot Lambard, Théophile Noiré, Anthony Simon, Antoine Clavreul, Marc Gilleron, Louis Schnellbach, Nicolas Roussel, Roman Cabezos, Remi Mandon.