October 7, 2013 1:51 AM | Konstantinos Dimopoulos / Gnome
Darwin. A sneaky little scientist, wasn't he? Never really appreciated how he waited for so bloody long before publishing his findings, but I guess an upset status quo has always seemed incredibly irritating to all rich people; scientists or not. Still, the man did uncover certain fundamental natural mechanisms and a group of brilliant game mechanics. Also, most obviously inspired Waltonia: A Darwin Sandbox.
As its name suggest, Waltonia is all about controlling an ever-evolving world. You get to design (or randomly pick) and place species in a sandbox, while hoping to create a sustainable equilibrium of plants, herbivores and carnivores. Your sandbox, of course, being the most delicate and unstable of things, can mutate into all sorts of hellish environments or even, if you actually know what you are doing, to an intricate and beautiful ecosystem that's constantly spawning wondrous new plants and beasties; beasties that sometimes migrate to other players' environments.
Chances are you wont do very well, at least not initially, as despite its simple basic rules, Waltonia can come up with incredibly intricate and unexpected worlds and make sure you never manage a score above zero. Surely, it must feel easier to its creator, what with him being a physics PhD and all...