November 4, 2013 10:35 AM | John Polson
Registration for the Games [4Diversity] Jam 2014 is live now, an event which asks developers to explore ways to incorporate feminine and LGBT aspects into games in a constructive and meaningful way. While organizers haven't decided the exact location, they will hold it somewhere in San Francisco, California on March 21-23, the weekend after the Game Developers Conference 2014.
The series of Games [4...] Jams began in 2010 and are 50-hour (or less) game development sessions where individuals come together to explore research questions or social issues by creating games. Previous themes have included rehabilitation, prevention, public play, and healthy lifestyles, with past games to browse here.
The Games [4...] Jam was created by Dutch university Fontys academics Menno Deen (TU/e), Rob Tieben (TU/e) and Mark van Kuijk (Lapp). Tickets are available for 16.65 Euro, which Menno says will cover lunch and coffee on-site.
MIT's GAMBIT Lab has hosted two similar Gayme Jams, focused on creating games with LGBTQ themes. A highlight from this year's event includes Saxon Douglass (Love Hotel) and Harriet Lloyd's 'an abstract puzzle game about desire and homosexuality' One. Iamagamer was a female protagonist focused game jam held this year and spawned games such as Sorry Mario Bros, where Princess Toadstool saves herself.