December 10, 2013 8:00 AM | Tim
ustwo (of Whale Trail fame) had released a trailer for their upcoming game Monument Valley on the internet this week, and with that they've opened up the signup page for the beta access as well. The story is about a lonely princess named Ida who is seeking forgiveness for something, and players will have to help guide her through mysterious constructions and secret paths.
In a FormFiftyFive interview, artist and designer of Monument Valley Ken Wong tells us that the team has been working on the project for the last nine months, and it was designed from the start as a complete touch experience to be played in portrait orientation on tablet devices. Since they want as many people as possible to try the game, they're not completely ruling out other mobile platforms at the moment.
Besides the obvious inspiration being M.C. Escher's sketches, Ken also named Vectorpark's Windosill, Fez, and Superbrothers' Sword & Sworcery as works that have played some part in influencing the design of Monument Valley. The game will feature levels constructed around the ideas of optical illusions, and players are expected to use the impossible geometrical structures to their advantage, as they try to outsmart the enigmatic "Crow People" teased by the trailer.
The official site for Monument Valley (and the beta signup) can be found here.