Thomas Schostok Design ({ths}) has just released Chucky Mendoza and the Curse of the Pharaoh, a tough platformer trib­ute to C64-era games like Spelunker, H.E.R.O., Pit­fall II and Pharaoh's Curse. With three lives, you must be careful as you explore the vast pyramid to collect all the treasure, armed with nothing more than a jump and a duck (which can act as a short slide, too).

Thomas wrote in to tell us that the design concept behind Chucky Mendoza was to be as "retro as possible" with the game mechanics. That is why there are no save points, no tutorials, no achievements, and limited lives.

The game is available for Windows and Mac at a "pay what you want" price (including free), so you can give it a try and give back to the developer after or pretend it's like an arcade machine and insert some real coin, digitally, first.

[Get Chucky Mendoza]