Released originally for Xbox Live Indie Games late last month for $1, developer Forepaw Software has quickly put out a Windows version of its 8-bit RPG Reflection of a Fallen Feather at a pay-what-you-want price. The game eschews a traditional level-up system for one of transforming into progressively stronger, defeated enemies.

Players become a fusion of up to three different enemies, permitting a wide range of customization and class types; they will have to monitor their crew constantly due to weaknesses that new enemies will expose in later battles, too. The game also promises exploration that involves finding tools used to manipulate the environment in various ways to unlock new areas and find hidden treasures.

[Get Reflection of a Fallen Feather on Windows or XBLIG]