intervalo2b.pngintervalo (interval in Portuguese) is Manuel Magalhães' submission for the Ludum Dare 48-hour game development compo. In it, you have to get the triangle to touch the brown block. Each level is split into two phases. The first phase involves pressing the action key to set the direction that the triangle will travel towards to. When you press the button during the second part, it will start to move towards that direction.

The ship can switch between three textures as well, but you are only allowed to decide when the textures will change during the first phase. Certain blocks won't let you pass through unless your triangle is of the same colour. There's just six levels to play now, though Manuel has expressed interest in putting out an improved version of the game in the future.

[Play intervalo]