Action RPGs like Diablo and Torchlight tend to put focus on leveling your character, upgrading skills, and collecting better equipment so that you can proceed through the dungeon. Soulbound is trying to take the genre in a slightly different direction by making your character a Beastmaster who can tame encountered creatures and command them to fight in your stead.

The game is still in alpha, but it has a pretty good foundation so far. When creatures are defeated, the Beastmaster can choose to tame or finish them. Taming them puts them under his control, up to a max of 4 creatures. Finished creatures turn into items that can be used to heal tamed creatures. The Beastmaster can sacrifice a creature at any time to make room for a new creature and/or heal him or herself. Tamed creatures also throw off light, which illuminates traps, making the ability to send creatures away from The Beastmaster a potentially dangerous decision to make.

The current alpha build is available from IndieDB for Windows, Mac, and Linux, though it appears that the Windows version is a little ahead of the other two. If you like Soulbound, you can vote for it on Greenlight.