mnswpr2b.pngNow this is very clever. Sushi Snake developer Benjamin Davis has created a PuzzleScript version of Minesweeper, complete with flag-marking and tile-clearing features all working as expected. The three difficulty levels (easy, normal and expert) have to be played in sequence, and mines are reshuffled before being randomly placed each time you start a new game.

Provided that the correct number of mines are already flagged around a cleared square, tapping the X key twice will also open up all other tiles surrounding it. A working timer keeps track of how long you've spent on each puzzle, but it can be difficult to race against the clock when only the keyboard controls are available to move your cursor and mark tiles in a very rigid manner.

MNSWPR.EXE is available to play here.