quitespace.pngBeing able to convey feelings and worlds with only a few pixels is an artistic skill I deeply appreciate and one dev Wildebits has in spades. A mere few seconds with simple exploration platformer A [Quiet] Space, you see, will be more than enough to convey an atmosphere of loneliness, melancholy and suspense, while a longer play will reveal a simple yet effective story, some lovely locations and what can only be described as a good game.

Worth noting that you get to play as Nostos; a word Homer (the ancient one, not Simpson) used to love.