June 9, 2015 8:00 AM | Lena LeRay
Today's trailer roundup includes a game inspired by 80s cartoons, some fast-paced arena fighting, and a game with a particularly long name, among others.
Be an advertising tycoon, both in and out of meatspace.
This one is a labyrinth game with upper and lower levels in each maze. The player can raise and lower platforms, but only if they have the resources to do so. It has support for user-created levels, too.
Windows, Mac, Linux | $TBA | Release TBA
A local multiplayer game with jet packs and the ability to reflect bullets.
From the Kickstarter pitch: "Combat Core is a 3D arena fighting game that borrows elements from classic games like Power Stone, Custom Robo, and other fighters. The fighting mechanics focus on fast-paced combat, strategic use of your environment, and weapons in the arena."
Hat Cat and the Obvious Crimes Against the Fundamental Laws of Physics
Windows, Mac, Linux | PWYW | Available now
A pay-what-you-want puzzle platformer in which players can section off parts of the screen in which the edges wrap.
Megamagic: Wizards of the Neon Age
Platforms TBA | $TBA | Release TBA
This is a teaser for a game that appears to be aimed squarely at my generation. It looks like Megamagic will be an RPG with real time combat, but with an 80s cartoon kind of setting.
From the developer: "Neptune Flux is a deep sea adventure game that takes place in the near future. You take on the role of an employee working for a dystopian corporation called A.Q.U.A. carrying out their oceanic operations. As you explore the open ocean you'll discover supernatural wreck sites, ancient artifacts, lost treasure, and dark secrets. Neptune Flux is inspired by games like Myst, Minecraft, Fallout, Bioshock, and classic Lucas Arts point-and-click adventures. If you like story-driven exploration, this game is for you."
Windows, Mac, Linux, PS4, Wii U, Xbox One
$10 | Sometime 2015
RIVE's newest trailer shows of hectic action with robot hacking in the middle. It's the most complete look at gameplay they've produced so far.
The developers of Song of Horror want to capture the feel of classic horror games while incorporating modern game development concepts. Players will control up to 16 characters, and if the player messes up, characters die. No health bars... just whoops. It's already passed Greenlight.
They Bleed Pixels has been around for a while, but it just got a huge update that made the game available on Mac and Linux, as well as adding many new features including bonus levels, replays, and a novice difficulty level for the not-so-deft-of-fingers.
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