FlipandKick.gifThe BitSummit trailer parade continues with games in the D to M range of the alphabet. There are a couple in here that will probably never see English localizations and a couple more whose fate in that regard is up in the air, but there are some that will definitely come out in English, too. I've tried to make it clear which games won't or might not be localized into English.

DropCity (JP link)
VR (Windows, Mac) | $TBA | Release TBA

Shimada System's DropCity takes place in a future in which Earth is submerged because of technology that got out of hand. The only survivors are people who were living on the moon, and the player takes on the role of a diver sent down to try and figure out what happened. The cities in the game are generated from OpenStreetMap data, meaning that the player can choose any city in the world and explore a mockup of it underwater while trying to unravel the mystery of how the Earth drowned. There's no data about whether or not the game will be released in English, but Shimada System did prepare an English press kit for BitSummit.

Dungeons & Darkness (JP link)
Windows | $TBA | Release TBA

Gameplay footage starts a few seconds after 0:30 in this trailer for Dungeons & Darkness by YamiuchiProject. It looks like it follows the dungeon crawler traditions that games like Legend of Grimrock have captured so well, but instead of being grid-based, it's a modern 3D first-person game. Don't forget to check out the slime getting shot off the ceiling around 0:45. YamiuchiProject is currently in talks with localizers about bringing the game to the west, but nothing has been settled.

Enter the Gungeon
Windows, Mac, Linux, PS4 | $TBA | Sometime 2016

From developer Dodge Roll: "Enter the Gungeon is a twin stick bullet hell dungeon-crawler. Players must shoot, loot, dodge roll and table-flip their way to the Gungeon's ultimate treasure: the gun that can kill the past. To survive the firestorm facing them, players must master the dodge roll, which allows them to pass through bullets unharmed -if timed perfectly."

Future Unfolding
Windows, Mac, Linux | $TBA | Sometime 2016

From German developer Spaces of Play: "Future Unfolding lets you explore a world filled with life, both beautiful and dangerous. The world is procedurally generated, and each play-through allows you to experience a new and different layout. Observe and interact with the wildlife to get clues and discover patterns in this mystical place. Use the patterns to locate hidden secrets and find your way to the goal. Find your path with the help of wild animals, while avoiding the other less friendly creatures."

Galak-Z
Windows, PS4 | $TBA | Release TBA

From developer 17-BIT: "80's spaceship anime and arcade-gaming meld with ultra-modern physics and A.I. in a skill-demanding, procedurally generated rogue-like adventure! Be the hero in a world that oozes classic Saturday morning anime but plays like a tough, modern, tactical shooter. Try to survive the hostile environments of deep space, battling warring factions full of unique and cunning enemies. Unlock ever more powerful upgrades as you learn the secret of the Galak-Z, and die and die again as you valiantly struggle to become the ultimate pilot - finally good enough to beat what Galak-Z throws at you!"

Gunsport
Windows, XB1, PS4 | $TBA | Release TBA

From developer Necrosoft: "Gunsport is 2-on-2 cyberpunk volleyball with guns. It's future millennium sporting action. It's diplomacy with a shotgun. It's a new sporting action game for your controller-enabled televisual devices. Gunsport takes place in an alternate future where humans have grown tired of war. These petty disputes are now settled with Gunsport, the World's Game."

IRON SCRAPS (JP link)
iOS, Android | $TBA | Release TBA

This is actually a gameplay video rather than a trailer, but the game shown therein is one of the ones I was really sorry to miss at BitSummit. To-Co's IRON SCRAPS is a puzzle/shooter hybrid that appears to require strategic thinking to be successful. Tap to fire a single bullet, swipe to fire a volley, and try to rack up chains of explosions based on the colors of vehicles that drive down from the top. I don't know if it will ever be released in English; nothing about the press materials available indicate that it will be.

JumpGun! (JP link)
Windows, iOS, Android | $TBA | Release TBA

This is a puzzle platformer in which the player can't jump. Instead, they have a gun that makes anything they shoot jump. There are no concrete details available about whether or not developer TeamHiropon will be releasing the game in English, but they did have an English description in their BitSummit press kit.

Knight & Damsel
Windows, Mac, Linux, OUYA | $TBA | Release TBA

From developer MK-ULTRA: "Knight & Damsel is [an] 'un-cooperative' local multiplayer [game] for two players in which a knight quests to rescue a damsel and a damsel quests to rescue a knight! Players attempt to delay their opponent so their chosen hero can receive the most glory by throwing blocks on to their opponents screen, warping the fourth wall between 2D and world space upon a beautiful papercraft stage."

Magic Potion Explorer (JP link)
Windows | 1,080 JPY (~$9) | Available now (JP only)

This is set in the same world as developer ARTIFACTS' previous game, Magic Potion Stories, which was one of my favorites from last year'S BitSummit. It's not exactly a sequel; the previous game was a kinetic novel with SNES style cutscenes to go with the text, whereas this one is a clicker game about delving into a dungeon and collecting potion ingredients with which to level up so the player can go farther into the dungeon. It has similar charm to it, though, and is perhaps more appealing to me than most clickers because delving into dungeons over and over again is so much of my game playing history. Unfortunately, this game is not availabe in English and probably won't be, since none of ARTIFACTS' other games have been translated.