January 25, 2016 5:25 AM | Lena LeRay
Today's trailer roundup includes an hour long mystery, mech battling, an AR game using a printed book, a local multiplayer game in which everyone is invisible unless they mess up, a mystery set in a snow-covered landscape, a rhythm game about two kids on a journey, a block-dropping robot base builder, the sequel to Rocketbirds, an RPG in which dragons are suplexed, and a body-swapping adventure about getting a band back together.
From the developer: "Crudelis is a 60 minutes long steampunk RPG game. You're Henry - a young scientist obsessed with an idea of bringing people back to life. Unforunately, the experiment was interrupted and you have only 60 minutes to solve the mystery of your death."
Windows, OS X, XB1, PS4 | $TBA | Q1 2017
This one is to be a turn-based mech strategy game with action elements. There's an Indiegogo campaign slated to start for this game today.
When we previously covered this game, it was just called Ice-Bound. It combines the game software and camera scans of a printed companion book to give the player freeform control over the narrative. The game is free and the book isn't needed right away, so it functions as a demo. Right now the printed book is only available via Amazon, but it's slated to be available via Indie Press Revolution soon. Windows users do need a webcam to play.
This one's a local multiplayer game in which all players are invisible. It's grid based to help players keep track of themselves and has some neat tells for when they accidentally run into things. The video has a really great explanation of the mechanics.
Kôna: Day One
Windows, OS X, Linux | reg. $10 | Pre-order beta starts January 29
This will be the first of four episodes, to be playable in any order, in this "eerie interactive tale". They're taking preorders at $7 with early access starting on January 29th.
Lost in Harmony is an artistic rhythm game from French developer Digixart in collaboration with singer/songwriter Wyclef Jean. When I talked to Digixart at Tokyo Game Show, they said their goal is for this to be the Fantasia (as in Disney) of video games. Now that the game is out, you can see if they approached the mark. This is actually one of two trailers; the other shows more gameplay details.
From the developer: "Build your robo-fortress by rotating and strategically placing falling Blocks using a Tetris-like ecosystem. Connect Blocks in different formations to build robots such as: PewPewBot, which shoots lasers out of its mouth; BlasterBot, which blasts boiling hot liquid out of its barrel; the DwellingBot, an essential Bot that produces four BatteryBots that deliver sweet power to your robots; and many more."
Rocketbirds 2: Evolution
PS4, Vita | $TBA | Q1 2016
This is the sequel to adventure platformer Rocketbirds: Revolution. From the developer: "iL Putzki, that dastardly Penguin despot, is still alive - and the evil totalitarian Penguin regime seems stronger than ever! What's up with that? Uncover the sinister plot as Hardboiled Chicken, the Original Coq of War, and put an end to it, once and for all."
Shadows of Adam is retro-inspired and slated to feature dragon suplexing. The story also sounds intriguing; the hero of the town disappeared without a trace 10 years ago, and now his children have to deal with the consequences of something he did.
From the developer: "After a booking mix-up, Frances Finklestein, former manager of The Deadbeats (the greatest 60s rock and roll band in the world), finds himself imprisoned in Wailing Heights; home to the likes of vegan werewolves, hipster vampires, Motown zombies, gossiping ghosts and all manner of well-adjusted supernatural taxpaying homeowners. A mysterious cellmate teaches Finklestein to "body-hop", leaving his corpse behind in the holding cell and jumping from ghost to vampire to werewolf to zombie. Each creature's skills and abilities give him access to places no human should ever set foot, while bringing him one step closer to getting his own body out of lockup and getting the hell out of the Heights. But of course, it's never that easy..."