Top Indie Games of 2012: Dev Redux Part 2
December 31, 2012 2:00 PM | John Polson
[More developers from our Top 10 Indie Games of 2012 (+2!) list have agreed to share their must-play games of 2012. Today's list features the picks of Andy Hull, Derek Yu, Dean Dodrill, Robin Hunicke, Jamie Cheng, Nels Anderson, and Jonatan Söderström.]
Spelunky HD developer (pictured right) Andy Hull's picks:
Hotline Miami by Dennaton Games
"GTA: Vice City is one of my favorite games of all time, in large part due to its amazingly stylish setting. Hotline Miami turns that up to 11, and complements it with fast, brutal and fun gameplay. Cactus has such a unique creative vision. His games always seem to have an authentic coolness that I just can't get enough of."
Perspective by Team Widdershins from DigiPen
"I was worried this game would be big on concept but not that fun in execution. I'm glad I was wrong. This worked my brain in all the right ways, and I quickly fell into a comfortable rhythm of switching between the 3D world navigation and the 2D platforming. The simple and intuitive rules allow you to traverse levels that look impossible at first glance."
"George Fan's Ludum Dare 24 entry is a small little gem that really shows how much awesome you can squeeze out of a simple but tightly designed game. Once I started playing, I couldn't stop until I had built my ideal octopus of doom."




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[The developers from our
A Top 10 Indie Games of 2012 list just couldn't fit all of our must-play titles of the year. Instead, we're shoehorning the industry standard by adding two more, because we can and more importantly, because we must.
A huge indie hit on numerous platforms and a digital art manifesto all wrapped up in one innovative game that started its life on iOS. Intrigued? Well, you should be, for Superbrothers: Sword & Sorcery is a rare game indeed, that effortlessly combines point-and-click gaming with simple combat mechanics, well-paced exploration and a ton of highly experimental ideas. It's artistically impressive too, what with its incredibly stylized visuals and downright brilliant soundtrack.
We don't need to tell you that the gaming industry is currently experiencing an 'indie boom' -- the evidence has been piling up throughout 2011, with numerous developers at AAA studios leaving their jobs behind to work on exactly the kind of games they want to make.
[From now until mid-January,
[From now until mid-January, 


