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IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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A.N.N.E. "Metroidvania meets Gradius in an exciting, modern pixel art adventure!"

April 22, 2013 7:25 PM | James Monkman

"Your favorite 8-bit and 16-bit era games mashed into one!" is a bold promise for any developer to make, but it's one that Gamesbymo's A.N.N.E. project could possibly deliver if the seamless mash-up of space-shooter and exploratory platforming ends up being as fun to play as the short reveal trailer suggests. Recently launched on Kickstarter with a modest $70,000 target (with stretch goals up to $180,000 offering conversions to a range of platforms including the WiiU, PS Vita and Ouya) the game received a lot of interest at PAX East, and its Steam Greenlight pitch has so far received nothing but praise.

Kickstarter Projects: GameTron 1000 (Mojo Bones)

December 7, 2012 3:00 AM | Cassandra Khaw



What is GameTron 1000? Is it a beat 'em up? A slash 'em up? A puzzle-platformer? It's hard to say because Mojo Bones is apparently looking to make it just about everything. The idea here, it seems, is to create a a game that will feature a bunch of genres and sub-genres that can be mixed & matched to cater to the short attention span of the masses.If there's any combination you particularly like, you'll even be able to sequester them away for later. Cool, eh? They need a somewhat hefty 90, 000 pounds to get all of this going so if you like the idea, you may want to start evangelizing the game real soon.

For more details, here's the official Kickstarter page.

Kickstarter Projects: Sword of Fargoal 2 (Fargoal)

October 11, 2012 5:00 AM | Konstantinos Dimopoulos / Gnome

With the recent rebirth of rogue-likes and Kickstarter's thing for reviving classic franchises, Jeff McCord, the creator of C64 gem Sword of Fargoal, and the aptly named Fargoal team have decided to try and fund Sword of Fargoal 2 the popular way. Sadly, things haven't gone too well so far and though the money-pledging period is close to its end, the goal has yet to be achieved. A crying shame if you ask me and if you take into account that the original Fargoal was a brilliant rogue-like that will apparently be wisely updated and enriched.

Besides, a modest backing of $8 will get you the complete game on iOS and $15 the PC/Mac/Linux version, whereas a hefty $1000 will earn you the mouth-watering "retro" version of the game, complete with a working Commodore 64 computer and a copy of the original.

Kickstarter Projects: Broken Sword - the Serpent's Curse Adventure

August 23, 2012 4:00 PM | Cassandra Khaw



Remember the Broken Sword franchise? Yup, they're back. Sort of. Revolution Software is gearing up to bring the next installment of the Broken Sword series. However, they're going to need your help to accomplish this. The guys in charge of the upcoming project need $400,000 to make the game a speedy reality. If you're interested in contributing to the growth of this beloved, point & click adventure game franchise, you can head on here to contribute.

Kickstarter Projects: Solforge

August 3, 2012 4:00 PM | Cassandra Khaw



I try my best not to post about too many Kickstarter projects nowadays but I can't resist writing about this one. Solforge, the Digital Trading Card Game, is a Kickstarter project helmed by the makers of Ascension: Chronicles of the Godslayer (a surprisingly addictive if light-weight iOS-based card game) and ... Richard Garfield.

If you're wondering why that name sounds so familiar, it's because Garfield is a) the name of a fat orange cat we all know and love and b) also the name of the dude who freaking designed Magic: The Gathering.

Right now, it looks like Solforge will be a Digital Trading Card Game that will have the slightest hint of .. Pokemon? Your cards will apparently transform as you play. Sadly, as is often the case, the first platforms that will be serviced are the iOS and the PC. Android users will have to wait their turn. Again.

Either way, if you're excited about this, do drop by the Kickstarter Project page.

Kickstarter Project: Kickstarter Indie Bundle

August 1, 2012 6:00 PM | Cassandra Khaw



With so many games turning to Kickstarter for funding, why not an actual bundle? The Kickstarter Indie Bundle is exactly what it sounds like: a collection of nine indie games that are in need of financial support. Featuring the likes of Enola, Metagolf, Inner Dream, Ensign - 1, The Host Holic, and more, the selection of games actually aren't half bad at all. The Kickstarter Indie Bundle is asking for roughly $45,000 - a moderate amount given that it'd be spread between nine development studios.

Those interested in helping out should go here.

Kickstarter Projects: Skyjacker (DIGITILUS)

June 1, 2012 6:00 PM | Cassandra Khaw



Space combat? Check. Possibilities for vehicular customization? Check. Competent-sounding team with a decent background in the industry? Check, check and double check. Skyjacker is looking pretty darn sweet. Featuring first-person free-roaming space combat, Skyjacker will allow you to do everything from salvaging parts from ruined enemies to exploring the surface of planets. It's an ambitious project with a hefty goal of $200, 000 but there's a demo available for those interested in giving it a test run.

Fancy throwing those guys a few dollars? Here's the link.

Kickstarter Projects: Yogventures! (The YogsCast)

April 8, 2012 2:15 PM | Cassandra Khaw



Is everyone and their cousin making a game-related Kickstarter project these days? Don't get me wrong. I don't have anything against Yogscast. I absolutely adore them, in fact. However, I'm slightly amazed at the sheer amount of people who have invested in this now-fashionable form of funding. Ranting aside, I seriously can't wait for Yogventures to be made into a reality.

According the description of the project, The Yogscast crew won't actually be developing the game themselves. They're actually working in partnership with WinterKewl Games, a bunch of people armed with star-studded portfolios. As for the game itself, it looks like they're intending to manufacture an open world sandbox, one that has been designed, first and foremost, to be a multiplayer experience. Fans of the Yogscast crew's misadventures will be happy to know that all of their familiar characters will be making an appearance.

I'm definitely interested in seeing where this one is going. Anyone who is willing to promise a game that will be 'the ultimate modder's experience' is someone worth keeping a skeptical eye on. Want to know more? You can check out the Kickstarter project yourself over here.

Kickstarter Projects: Spriter (Brashmonkey)

April 2, 2012 4:00 PM | Cassandra Khaw



Have a few extra dollars? Why not direct it here? Spriter's an animation tool that is designed for the creation of 'highly detailed 2D game characters and effects in an intuitive, visual editor'. And so far, it looks kinda superb. According to the description, it looks like they're shooting to provide the world with a 3rd party animation software that is capable of recreating the multi-image animation technique utilized in games like Muramasa and Shank. What makes it even more impressive is the fact that they're aiming to ensure that the results of your work can be used on every major game authoring tool ever.

Those skeptical about the idea may want to check out the beta version over here first. As for everyone else, well, extensive information can be found over at the Kickstarter page here.

IndieGoGo Project: CraftStudio (Elisee & Thomas Frick)

March 14, 2012 8:41 PM | Cassandra Khaw



Best described as a cross between Game Maker and Minecraft's Creative Mode, CraftStudio is a special creature indeed. According to the description on IndieGoGo, CraftStudio will offer users the opportunity to compose 3D models, infinite maps, interactive movies, games and generally engage in awesomeness. As an added bonus, CraftStudio will also allow you to collaborate with others. You can choose to set up your own servers and invite participation or hop into someone else's server to work on a game with them. Your call.

The two-man team responsible for CraftStudio is currently looking to take their project even further and they're asking for $16, 000 so as to be able to accomplish this. If you're uncertain as to whether or not you want to part ways with your dollars, there's a pre-alpha version of CraftStudio available for your perusal.

Official IndieGoGo site here.
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