December 9, 2013 10:00 PM | Tim W.
Daedalus is a multiplayer top down shooter that is still in development, currently offering just the deathmatch and team deathmatch options for one official map. Bots with configurable AI settings can be enabled for single-player games, or you can just go on the internet and duke it out with other players online.
December 9, 2013 7:11 PM | Staff
In the latest sister site Gamasutra video interview, editor Mike Rose talks to Brjann Sigurgeirsson about the PC release of SteamWorld Dig, and how difficult porting from Nintendo 3DS to PC turned out to be.Now that the studio has developed for PC and been accepted by Valve, will it be going back to 3DS again? And why did the studio get rejected by Valve for a previous game? Sigurgeirsson discusses all.
December 9, 2013 4:00 PM | John Polson
Copy Kitty for Windows is a spastic action game that has grown its fan base, and now developers Azure Lazuline and Raibys seek approval for an enhanced 'Turbo Edition' via Steam Greenlight. The game combines Mega Man style platforming and weapon cloning but slices up the stages into 75 shorter battles.
December 9, 2013 7:00 AM | Anthony Swinnich
Games stopped being made for the original NES a long time ago, but that hasn't stopped developers like Casual Bit Games from keeping 8-bit traditions alive. Pixelated graphics, tunes that could play through the 2A03 with a VRC-6-enabled cart and a sharp difficulty curve are all present in their upcoming project Insanity's Blade.
December 9, 2013 3:00 AM | Tim W.
Marcos Diez's TwinBots is a 2D puzzle platformer that puts you in control of the Twinbots - cloned creatures that share the same mind and are controlled by an unknown entity to do its bidding. Because you get to order the Twinbots around, you'll have to help them through all of the 40 test chambers that were prepared for them as an experiment.
December 8, 2013 10:06 PM | Lena LeRay
Pay-what-you want fighting game engine EF-12 and fast-paced action game Mitsurugi Kamui Hikae were both greenlit on Steam this past Wednesday, though Steam release dates haven't been announced. Mitsurugi Kamui Hikae made it to the top 10 in ten days, but EF-12's greenlit status comes with interesting prospects for both modders and other players.
December 8, 2013 4:04 PM | John Polson
Pudding Hat Games' Core of Innocence offers an adult-themed exploration platformer / metroidvania with loads of weapons, spells, backtracking, and fanservice*. While the art style may not appeal to everyone, those craving a large adventure with solid controls can sink a few hours into this one. This is the first adult-themed action game in recent memory I've played with a mutli-level censhorship option, though this doesn't clean up enemies such as the one above.
December 8, 2013 9:30 AM | Tim W.
Another Perspective is a 2D puzzle platformer that will inevitably draw comparisons to Braid, though Shaun Spalding's game has nothing to do with time manipulation mechanics. Instead it revolves around a "soul-shifting" ability that allows players to switch between clones of themselves at the press of a button. Sometimes a clone may have a different perspective of a room, so swapping from one clone to another could result in alternate room layouts and key placements.
December 7, 2013 8:45 PM | John Polson
Four-person team Hello Games debuted its next title, No Man's Sky, at the Spike VGX Awards this evening with this visually stunning trailer. The developer behind stunt racing series Joe Danger is now working on a sci-fi game set in an infinite, procedural universe. Several outlets are reporting that No Man's Sky is a "next-gen" title, but no specific platforms have been announced.
December 7, 2013 2:40 PM | Tim W.
Hotline Trail is a fun little arcade racer that lets you ride a motorcycle on an endless winding road. The rules are simple: you lose the game if you ride off the path and fall towards the endless space in the background. You can only turn left or right, and the road is randomly generated from a handful of preset tracks. Occasionally when you're lucky you'll get a straight path to ride on, while other times the road generation algorithm will force you to make quick swerves back and forth.