December 5, 2013 11:11 PM | Staff
Well then, 2013 has seen quite the turnaround for indies on game consoles.
At the start of the year, the idea of self-publishing your game for a Microsoft console was limited to Xbox Live Indie Games, while Sony and Nintendo were just beginning to dabble in the practice of allowing developers to self-publish.
Fast-forward to the present, and self-publishing is the soup of the day, everyday. Microsoft in particular has made a massive U-turn on self-publishing, with its ID@Xbox program a wonderful step in the right direction.
The company revealed the first batch of developers that are utilizing the program earlier this week -- a raft of around 50 studios ranging from tiny indie devs to large-scale companies like Crytek.