Axiom Verge has perfected backtracking. Seems like an odd thing to start a review with, but if you've ever played a Metroid or Metroidvania before, I can guarantee you've found yourself lost, annoyed, and bored at some point. You know, that moment where you can't remember where that one route was where you needed the tool you just picked up, so you're hitting every wall and going through every single corridor in the game looking for it? Somehow, Axiom Verge doesn't have that. Somehow, a single man has perfected exploration in this genre. And narrative, bringing in thoughtful storytelling that does interesting work weaving player-driven events into itself. And visuals. And sound. And effects. I originally came to this game expecting a good Metroid-styled game. Now, I feel that this is the game to which all other entries in this genre will be compared.