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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Trailer Roundup for May 4, 2015

May 4, 2015 7:05 AM | Lena LeRay

strike_680.gifToday's trailer roundup features sheep getting sliced in half by lasers, commentary on British politics, a co-op metroidvania, and more. This is probably the best variety of games I've had in a trailer round up in a good long time.

Hostile Boxes, Competitive Bloodbaths, and Political Pong Come From Multijam Ultra 2015

May 4, 2015 6:00 AM | Joel Couture


Brooklyn Gamery, developers of Prism Shell, hosted a 48 hour multiplayer-themed game jam a few weeks ago, releasing thirteen games for people to try out. MultiJam Ultra 2015: Arcade Edition had no particular focus on whether it was friendly or competitive co-op, and the devs created a handful of neat titles where players worked together to face down galactic threats, battled to see who could cover the other player with the most blood, or solved all online political issues through rousing games of ping pong. If you've got a pal sitting alongside you, there's something for you to try out here.

Dominating worlds with Lux Delux

May 4, 2015 4:55 AM | Konstantinos Dimopoulos / Gnome

luxdelux.pngRisk-like strategy games, elegant, fast-paced, turn-based offerings played on a map, that is, are one of the tactical sub-genres I find myself hopelessly addicted with. Provided they are done well, they can be a surprisingly clever way to skip several nights worth of sleep while moving knights (sorry) around and conquering worlds. You'll be happy to know then that Lux Delux is both very well designed indeed and has just made its Steam debut for Windows, Mac and Linux.

Games We Care About: Against the Wall, Cinders, Hero Generations and more

May 3, 2015 9:00 AM | Tim

PjaqpIP1.pngGames We Care About is a Twitter feed (background) started nearly a year ago to help with new and classic discovery, all curated/recommended by developers and peers who are mentioned via their Twitter handle. The only rule is that the game needs to be out now and playable - paid or free - on web, PC/Mac, mobile, or even more exotic formats.

You can follow the Twitter feed for one daily update, every day of the week. This weekly roundup for will feature some of the games our curators liked the best from last week.

Will Fight for Food: Super Actual Sellout: Game of the Hour is an RPG/brawler romp

May 2, 2015 7:20 AM | Lena LeRay

doc_shock.pngSome days you might want to play a game with amazing storytelling that expands your view of the world. Other days you might want to relax with a mindless bloodbath while watching a movie. And some days, you might just want to spend an hour playing something silly. Pyrodactyl Games's Will Fight for Food: Super Actual Sellout: Game of the Hour is perfect for the latter.

Brighter Day's Menacing Gazes Promise Fear and Pain

May 2, 2015 7:00 AM | Joel Couture


When you boil stealth horror down to its simplest elements, you're left with the avoidance of eyes. You don't want to be looked at by the creatures and people looking for you, as this will bring capture or worse. Eyes turning to you means you've failed. It's that moment when those eyes turn and look straight at you that you feel despair and fear set in. This seems to be what has brought The Loneliest Pixel to create its oddly-cheery horror game of avoiding eyes, Brighter Day. What will those giant eyes even do to you when they catch you on these bright, sunny days? I get the feeling I really don't want to know.

Sci-Fi Shooter Warside Eyes May 5th Release Date

May 1, 2015 10:10 PM | Sean Flint


Sci-fi shooter Warside is looking ahead towards a release date on which to launch their game into Early Access. The game has players creating and customizing their own soldier and participating in multiplayer battles. It is planned to be in Early Access for no more than two or three months before releasing the final version to Steam. After recently getting a chance to play Warside, I feel that I am prepared to offer some initial impressions on the game.

FreekeyFridays Week 90: Featuring Lets Robot's Double Fine Treasure Hunt

May 1, 2015 1:35 PM | Freekeyfridays


Freekeyfridays and IndieGames bring you another set of indie games through our weekly promotion we call @freekeyfridays. Freekeyfridays

This week is special because we are working with Double Fine Productions Indie Space and Aylo games with her interactive adventure Lets Robot to bring you keys. In this weeks contest participants can jump on her twitch channel and collectively navigate robots through obstacle courses to find treasure/keys for Doublefine's Broken Age and possibly other goodies.

Solving Problems The Subterrestrial Way (With Punching)

May 1, 2015 11:10 AM | John Bridgman

subterrestrialIntro.PNGWhen a swathe of mysterious kidnappings occurs in the town of Neria, Ozma the fox demon and his companion Ry the magic swordsman set off to solve this mystery the best way they know how - heroic violence. Through brawling and platforming in a retro-styled adventure with RPG elements in OMG Pizza Studio's upcoming Subterrestrial. Set to hit Kickstarter on May 15th, this retro-inspired 2D sidescroller looks to challenge and reward players for mastering various combat moves against a variety of enemies and giant bosses, as well as navigating through its treacherous platforming segments.

RPG Maker 2003 gets official English release, now on Steam

May 1, 2015 7:00 AM | Lena LeRay

Over a decade after its initial release, RPG Maker 2003 is now officially available in English for the first time. It's available on Steam and directly from the developer for $19.99, a lower price than any of the other RPG Maker engines currently available in English. Unlike most engines in the series, RPG Maker features a side-view battle system like those typically seen in RPGs of the 1990s. This updated version has also been patched to improve the user experience and work on modern operating systems.

[RPG Maker 2003]

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