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IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Screenshot Saturday Highlights - August 27, 2016

August 28, 2016 4:35 PM | Christian Valentin

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Medieval kingdoms at war and dark fantasy landscapes in danger are some of the places featured in this weekend's Screenshot Saturday games.

Lost Castle and the Viability of Chinese Indie Games

August 27, 2016 2:20 PM | Lena LeRay

lc01.jpgThe People's Republic of China has a higher population than any other nation on the planet. That's a big audience with a proven appetite for video games, but political and economic factors have played into creating a market there which is rife with piracy and dominated by free to play games. However, thanks to Steam gaining support for some Chinese forms of electronic payment last year, change is in the wind. On September first, Chinese indie title Lost Castle will launch out of Early Access. It's already sold 130,000 copies, though, and 100,000 of them have been sold in China.

Starr Mazer DSP Doesn't Bring One Hero To A Dogfight - It Brings Them All

August 27, 2016 10:30 AM | Joel Couture

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The developers of Starr Mazer (a very cool shmup/adventure game hybrid in development), Imago Softworks, were only trying to make a demo for that game when they somewhat accidentally created an awesome standalone shmup. With the help of Pixeljam games, they have released Starr Mazer: DSP, a roguelike shmup where, instead of lives, you take a handful of pilots with varied abilities to face an oncoming alien threat.

Gamescom 2016 - Bits And Bobs

August 26, 2016 5:09 PM | Thomas Faust

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5 days, 345.000 visitors, and too many new and interesting games to count - that's Gamescom for you. Here are a couple of games that caught my attention, with more to follow in the coming days.

JoyMasher Celebrates GOG's Localized Release In Brazil With Oniken: Unstoppable Edition

August 26, 2016 8:00 AM | Joel Couture

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GOG is now available in Brazil, supporting the local currency, new local forms of payment, and of course Brazilian Portuguese! That's great! To celebrate that, Brazilian developer JoyMasher, developers of the staggeringly-good Odallus: The Dark Call, have tweaked and improved one of their earlier releases, Oniken, and released it on the service. Called Oniken: Unstoppable Edition, it fixes some old problems and adds new improvements to the ninja action formula.

Try Not To Die When You Escape The Ruin Of The Reckless

August 26, 2016 3:00 AM | Thomas Faust

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Capturing the spirit of games such as Nuclear Throne and Hyper Light Drifter, 2D action rogue-like Ruin of the Reckless ups the speed for some pretty intense monster bashing. All decked out in different gear and armed to the teeth with weapons and spells, your goal is to ascend a mysterious tower and, you know, try not to die. All kinds of fiendish foes like skullslimes and ratcoons will try their best to stop you. Nasty little critters, those.

Valley Lets You Give & Take Life As You Work To Uncover Its Secrets

August 24, 2016 7:00 PM | Joel Couture

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The L.E.A.F. suit gives you the power to run quickly and jump incredibly high, yet it isn't the most marvelous power in Blue Isle Studio's Valley. In this valley filled with ancient ruins and lost woods, the most wondrous power is the suit's ability to give and take life, bringing things back to existence or drawing the energy from living things.

Slide And Shoot In Flashy Fast-Paced Platformer Standby

August 24, 2016 4:16 PM | Christian Valentin

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NoClip's previous title Barrier X brought insane speed and vibrant style to the twitchy arcade action genre. Their side-scrolling follow-up Standby may leave the speeding ships behind in favor of a green suited hero, but the intense speed, slick style, and challenging gameplay remain.

The Age Of Sail Comes Alive In Naval Combat Game Abandon Ship

August 24, 2016 1:46 PM | Christian Valentin

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Mention the age of sail and the majestic images of masted ships cutting across the choppy seas are probably the first things that come to mind, followed by the fury of cannon blasts and splintered wood popularized by the years of cinematic ship battles. Abandon Ship hopes to capture the atmosphere of such imagery through FTL-esque naval combat and a detailed aesthetic that evokes classic oil paintings.

Trailer Roundup for August 24, 2016

August 24, 2016 12:00 PM | Lena LeRay

max.jpgToday's trailer roundup has a mix of developers who are trying new things and those trying to revive old things.

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