July 3, 2015 5:00 AM | Joel Couture
I have broken many a controller playing platformers, but somehow, the hardest ones still keep pulling me in - angry, yet determined. Still, at least I've been able to see where I was going in the roughest games I've played. I could tell where all the pits and traps were. INK, not so much. In INK, your boxy little character has to navigate a deadly maze without actually knowing where anything is, as every inch of the level is pitch black. At least, at first it is, as our little protagonist has soaked itself in paint, throwing color off of itself any time it jumps or touches a surface. Eventually, through careful platforming or by filling the screen with corpses, you'll find your way.