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IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Kickstarter Pick: Graywalkers Purgatory (Dreamlords Digital)

October 1, 2014 3:00 AM | Konstantinos Dimopoulos / Gnome

The Graywalkers: Purgatory Kickstarter somehow manages to combine all sorts of buzzwords and influences in what will hopefully become one ambitious and unique RPG. Actually, make that one ambitious and unique episodic, post-apocalyptic, strategic, turned based RPG with procedurally generated elements set in a dynamic, emergent world, inspired be X-COM, Fallout and Jagged Alliance. See? Buzzwords.

Trailer: Psychic-platforming title psyscrolr for Wii U uses touch screen creatively

September 30, 2014 7:05 PM | Anthony Swinnich

psycrolrgif1.gif

The Wii U's touchscreen game pad has never really caught the creative eye of the development community, indie or otherwise. Sure there are games that use it, but few do so in a creative way. That's part of why psyscrolr stands out. The game is a platformer that uses the screen for environmental interaction, which sounds kind of obvious until you realize almost no one has done it.

Gamasutra's Talking Devs podcast: Desert Golfing

September 30, 2014 6:38 AM | Michael Rose

talking devs.jpgIf you enjoyed the IndieGames.com podcast a few years ago (you can still find the episodes archived here!), then a new podcast we've started over on sister site Gamasutra might tickle your fancy. It's called Talking Devs, and essentially, we pull a couple of developers in front of the mic each week to talk about a game that is currently on their minds.

The first episode is about the glorious Desert Golfing from Justin Smith -- a mobile game that looks simple, but (maybe) houses a whole host of mysteries. I've got JS Joust creator Douglas Wilson and QWOP dev Bennett Foddy on to discuss the game, so it's well worth a listen.

You can also find the podcast on iTunes, and as an RSS feed. The intro track is called Timelapse Kingdom, and is from Daniel Rosenfeld, also known as C418.

Cosmochoria now available on Steam early access

September 30, 2014 2:50 AM | Lena LeRay

Cosmochoria-Screenshot-3.jpg30/30's Cosmochoria, the action roguelike about a naked man with a jet pack planting seeds in space, is now available on Steam early access for Windows, Mac, and Linux after successfully meeting (and exceeding) its Kickstarter goal in May.

Fiction writing adventure game, Elegy for a Dead World, now on Kickstarter

September 29, 2014 11:16 PM | Chloi Rad

Text-based games exist in several forms, including interactive fiction, but never had I seen a game where the player is the one in charge of writing the prose until Elegy for a Dead World.

Elegy for a Dead World, which we've covered previously here, is a text-driven adventure game about exploring and documenting the remnants of dead civilizations. You do this by adventuring through gorgeous hand-drawn scenes, and reacting to writing prompts by filling in the blanks.

Completed narratives can then be shared and read through Steam Workshop.

Trailer Roundup: Bedlam, Bedlam, and other games

September 29, 2014 9:08 AM | Lena LeRay

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This week's trailer roundup features a multi-genre shooter game based on a novel, a post-apocalyptic tactical RPG with permadeath, an action adventure game about a mailman with a magic torch, a horror game born of the developer's experience with depression in the wake of an unsuccessful previous release, an RPG about a hospitalized boy overcoming problems with the power of imagination, a digital TCG which aims to be as deep as Magic and as accessible as Hearthstone, a competitive multiplayer typing game, and a fantasy action RPG brawler with both co-op and versus play.

Let's Play Cosmonautica, a space trading game with elements of The Sims

September 29, 2014 5:47 AM | Michael Rose


I'm terrible at space trading games, but that didn't stop me enjoying Cosmonautica. It's a Steam Early Access title that sees you catapulting your tin can around space, completing missions for cash and trading materials for, well, even more cash.

You pick a crew based on their skills, and there are some slight "Sims" elements going on, whereby you have to satisfy their ongoing desires to stop them from striking. You can check out our playthrough above, and find the game on Steam.

Kickstarter Pick: No Pineapple Left Behind (Subaltern Games)

September 29, 2014 3:00 AM | Konstantinos Dimopoulos / Gnome

After that particularly nasty wizard turned all children into pineapples, things got really simple for schools and principals. Pineapples, you see, are incredibly simple beings themselves and, unlike proper children, they never tire of being tested and graded and, handily, giving tests and grades is what schools are being paid for. Even better, should No Pineapple Left Behind meet its funding goal you'll actually get to run such a school.

Kickstarter Pick: hunt and cook magically in Battle Chef Brigade

September 26, 2014 8:18 PM | Anthony Swinnich

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Magical abilities aren't often applied to mundane tasks in fiction. Cinderella and Mary Poppins stick out as some of the more memorable ways you can apply special abilities to normal, every day activities, but they're not too exciting. Heck, those are just about chores. How about cooking? Or hunting for the goods you wish to cook? That sounds a bit more exciting. Then, what if your dishes were judged in an Iron Chef-style competition? Now we're talking. Battle Chef Brigade is a game that does just that.

You can now play NaissanceE with the Oculus Rift

September 26, 2014 5:23 PM | Chloi Rad

Ne_VR_01.jpgThere are some games that just make sense for the Oculus Rift. NaissanceE is one of them.

The massive scale of everything, the layers of terrifying, labyrinthine mega structures, the brooding soundtrack, all make for an extremely fitting first-person experience - one that you can have, now!

Any player who owns or dishes out the money for a regular copy of NaissanceE on Steam will have access to its new virtual reality mode.

For detailed instructions on how to launch this mode and set it up for Oculus Rift, developer Limasse Five has setup a discussion on the NaissanceE Steam forums.

NaissanceE is available on Windows only.

Purchase it on Steam for $19.99.

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