'(my) Life as a Game (designer)' conveys tedium, frustration in style [Browser Pick]
May 23, 2013 1:46 PM | Paul Hack
Blake Fix, designer of the excellent Walker and the upcoming Omulus, announced the release of his latest project, (my) Life as a Game (designer). He describes it as "a minigame that is supposed to convey the frustration of life's distractions while trying to complete a project", but it is so much more. While it does convey tedium and frustration, it does so with wit and style, while employing a surprisingly intricate game system.




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