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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Win free keys for A Wizard's Lizard, Tidalis, Amnesia: A Machine For Pigs

August 29, 2014 5:53 PM | Staff

tumblr_static_freekeyfridaylogo05.pngIndieGames and FreekeyFridays bring you another set of free indie games. Freekeyfridays was created as a way to garner exposure for indies through giving away a mix of well-known indie games and up-and-coming titles.

This week's games are A Wizard's Lizard (Steam, Windows, Linux, Mac), Tidalis (Steam, Windows, Mac) and Amnesia: A Machine For Pigs (Desura, Windows).

There are two ways to win:

Help a dwarf grow a beard in Bravada, now on Steam

August 29, 2014 10:10 AM | Lena LeRay


We missed Bravada when it initially released in May, which is a shame; it's one of those games which is hard to pin a genre on because it isn't quite like anything else. Bravada is turn based. It requires strategic thinking. And since it follows the story of a dwarf on a quest to finally grow a beard, it's also an adventure game. But these descriptors, while accurate, don't fully illustrate what makes Ukrainian developer Interbellum's first game so unique.

Lethal League is out, and it's ridiculous fun

August 29, 2014 8:49 AM | Michael Rose

Lethal League is a multiplayer fighting game, where you can't hurt your opponents directly - instead, you have to smash a ball into them at top speed, and hope they don't manage to hit it back.

As the ball bounces around the arena, you can thwack it to add extra speed and boost your power bar. Smash the ball enough times, and you'll begin hitting it around the constraints of time and space. It's really all sorts of mental and brilliant, and there's not a lot of moments out there that are more nerve-wracking than preparing to hit back a ball that is moving faster than your eyes can follow it.

There's tons of depth that includes "dinking" the ball and then whacking it to add additional power, and double tapping to use up your power bar for a special move. It's really fantastic stuff that works both locally and online. Well worth picking up.

Kickstarter Pick: Hive Jump (Graphite Lab)

August 29, 2014 4:30 AM | Konstantinos Dimopoulos / Gnome

I have been playing a short press-preview build of Hive Jump those past few days and I must say I am impressed. Not only do said early pre-alpha pieces of playable code come with some excellent, detailed pixel-art, but the core gameplay mechanic -you know, the jumping and shooting around- is already perfect. The controls are simply spot on and the game just flows.

Preview: Lights, Crossing Souls, Action!

August 29, 2014 2:00 AM | Eduardo Garabito

California, 1986. A clique of friends has found a strange artifact whose powers will make them defy the laws of Nature, allowing them to interact between two planes of reality: life and death. It's also 1985, because Crossing Souls has a bit of Back to the Future and The Goonies' flavor. And it's 1983, Wargames. These guys are about to unveil a great conspiracy, and they definitely need some thirtysomething heroes to help them.

It's time for some toast with Toast Time on PC

August 28, 2014 10:57 AM | Michael Rose

Toasters are super underrated. You can keep your microwave, or your oven, or your George Foreman grill - sometimes I just want some toast, STAT. Toast Time gets this - it understands that having toast pronto is an important part of daily life, and it's happy to fire toast all over the place for the sake of keeping us sane.

Toast Time is a game about launching toast, bagels, french sticks and other bread-based snacks at aliens who are attempting to steal your alarm clock. It doesn't really make a great deal of sense, but all you need to know is that it was originally a mobile game, it's now also a PC game, and it's pretty wacky fun. You should consider picking it up on Steam, while you ask yourself what exactly it is that you put in a toaster.

Mobile Pick: Tiny Traffic Mania (Spyros Games)

August 28, 2014 9:00 AM | Ahmed Abdel Samea

TinyTrafficMania.png In Tiny Traffic Mania by Spyros Games (an indie development studio based in Egypt), you've been placed in charge of solving a city's traffic problems while trying to keep everyone happy. Players have to watch out for angry drivers who honk like mad, buses that stop to let people in and out, and the occasional ambulance which needs to reach the hospital quickly. Traffic mismanagement can cause a deadlock and stop cars from getting through, so you'll have to supervise the city's traffic proficiently to avoid displeasing its citizens.

Tiny Traffic Mania is out now on the App Store and Google Play at a price of $0.99 for the full game. A light version is also available for Android users to try it out for free.

Kickstarter Pick: 24 Killers (Todd Luke)

August 28, 2014 4:30 AM | Konstantinos Dimopoulos / Gnome

A life sim with a touch of who-dunnit mystery is the kind of genre fusion I a) never really thought would happen, b) find myself particularly excited about. Hence, I thought I'd let you all lovable people know about the 24 Killers crowdfunding campaign by Todd Luke. 24 Killers, a game of unique aesthetics and clever ideas, will be all about finding the spirits who are possessing the inhabitants of a far off island, while discovering all sorts of hidden stuff and slapping people. Oh, yes, and convincing townsfol that you are not responsible for any hauntings whatsoever too.

Gridland is a survival/match-3 crossover game

August 27, 2014 1:23 PM | Michael Rose

Lena mentioned Gridland as part of the weekly trailer roundup, but I've been playing it today, and decided it was worth a full post and video playthrough. It's a match-3 game with survival elements - in the day, you match resources to collect them and build your base. At night, the enemies come out, and you have to match attacks and defenses to hold them back.

It's really very clever, and a lot of fun. As you build your base up, new resources will appear for you to match, and matching becomes more and more difficult. You can find Gridland for free in your web browser.

Ludum Dare 30: Previous 48-hour compo winner's new entry, HopSlide (Updated)

August 27, 2014 9:15 AM | Lena LeRay


Daniel Linssen, winner of Ludum Dare 29's 48-hour compo and creator of GBJam entry Roguelight, has struck again with his Ludum Dare 30 entry. HopSlide is two separate programs, a platformer called Hop and a sliding block puzzle called Slide, which when run at the same time interact with each other. They are the two connected worlds to match the theme of this Ludum Dare.

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