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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Running the Survivor Squad: Gauntlets

May 6, 2015 10:53 AM | John Bridgman

It's dark. You have a dim flashlight and a weapon. You know your friends are close and that you need to find them. And you know between your friends and you are legions of the walking dead waiting to add you to their nightly dinner menu.

Yes, it's zombie time again, but Survivor Squad: Gauntlets from developer Endless Loop Studios is trying to mix things up a little by making the zombie action survival take a more tactical route.

New Arcade Mode Streamlines Insanity's Blade's Arm Ripping Action

May 6, 2015 6:00 AM | Joel Couture


Insanity's Blade brought classic monster-smashing arcade-style action to Steam last year, but the devs haven't stopped making improvements and adding new things to it. Most recently, they've added a brand new Arcade Mode to the game, one that streamlines your arm-ripping experience by shaving down anything that would get in the way of your flaming knife throwing experience. Thurstan's quest to reclaim his family's souls just got even more straightforward for you and your co-op buddy.

Preview: Blade Runner goes on a Police Quest in Technobabylon

May 6, 2015 4:00 AM | Konstantinos Dimopoulos / Gnome

TechnoBab1.pngThe City of Newton, a decidedly cyberpunk, moody and dangerous place, has been created with the same building materials used by William Gibson to craft Chiba City and Ridley Scott to visualize his dystopian Los Angeles. It's thus a wonderful, high-tech and quite desperate metropolis and also the perfect setting for soon to be released adventure game Technobabylon.

Metamorphabet invites everyone, old or young, to poke at the alphabet

May 5, 2015 10:00 PM | Lena LeRay

Antlers.gifFrom Vectorpark, the studio that made Windosill, comes Metamorphabet, a poke-and-find game in which the player must manipulate letters of the alphabet to find visual and often animated representations of words that start with that letter. It's great for kids, of course, but even playing it as an adult, the game is entertaining.

Latest Galacide Update Introduces Phase Ship

May 5, 2015 6:38 PM | Sean Flint


Featuring a unique combination of shoot-em-up and puzzle mechanics, Galacide warped its way onto Early Access on April 24th. Since then, it has done a great job of attracting an audience with the unique gameplay experience that it offers. Galacide plays like a side-scrolling space shooter combined with a block matching puzzle game, which results in an experience that is not only unique, but extremely entertaining as well. The latest update to the game implemented a third ship variety known as the Phase Ship, which features the ability to phase through blocks while also leaving a decoy behind to distract enemies.

Taking the Ratventure Challenge

May 5, 2015 11:54 AM | John Bridgman

Physics puzzle games are one of the simplest types of game around, yet they manage to remain compelling to players. Overcoming new obstacles and experimenting with new tools to complete the challenges will likely continue to draw an audience for a long time coming. Now, mobile app developer Estelion is bringing one of its titles, Ratventure Challenge, to Steam on May 8th.

Freeware Pick: TUNDRA by PaperBlurt

May 5, 2015 10:30 AM | Konstantinos Dimopoulos / Gnome

tundra.pngSpoiling anything regarding PaperBlurt's freshly released Twine TUNDRA would be a downright nasty thing to do. Its title and the screenshot posted above should provide you with more than enough hints before, wisely, deciding to clicking on and playing this incredibly clever, well written and excellently presented text-adventure. Trust me, it's different in more than one ways and it's really, really good.

Ludum Dare 32 Picks: poke with a finger of doom, diffuse text bombs, and more

May 5, 2015 8:20 AM | Lena LeRay

functor2.jpgThis set of games from Ludum Dare 32 (theme: An Unconventional Weapon) has a high ridiculousness quotient. A couple of them have Unity Web Player options, but Unity Web Player no longer runs in Chrome by default. Most of these require downloads; none of them require installation.

Drifting Lands Brings Skills and Loot to Shmup Action

May 5, 2015 5:00 AM | Joel Couture


I've played many excellent shmups that are just you, your reflexes, and your one weapon against the hordes that scroll ever closer. Sometimes I crave new tools and skills to use along the way, though, wishing I could dash out of danger or find my way out of an impenetrable swirl of shots that intend to rip my ship to pieces. Drifting Lands adds those kinds of skills to its colorful shmup action, throwing in loot and crafting systems while it's at it. Purists can forego all of those things and meet the enemy with no bonuses, but clumsier pilots like myself can work on building an unstoppable, teleporting juggernaut that will leave the enemy fleet in ruins.

Do Some Rearranging in Rooms: The Unsolvable Puzzle

May 4, 2015 6:01 PM | Sean Flint


Being trapped in unsettling, twisted mansions is never something that can be considered fun. Having no idea where each door will lead, and being unfamiliar with the building itself make it a spooky experience, to say the least. However, Rooms: The Unsolvable Puzzle manages to instill a sense of hope by allowing Anne to rearrange the rooms through the use of a slide mechanic in order to discover and reach the exit. Along her journey to escape, Anne will witness the dark legend of the mansion unfold before her eyes.

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