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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Stealth Action Title Dark Storm Heads To Kickstarter

August 4, 2015 10:05 AM | John Bridgman

We love to speculate on what the future holds. It's been a core part of our entertainment for a long time, and games are no exception to this. Games have been a natural venue for science fiction stories since the earliest days, and the more our technology has improved, so too has the degree to which we've been able to explore envisions of a rapidly approaching future. With an eye to the future, Fenrir Studios have launched a Kickstarter campaign for their upcoming stealth action title, Dark Storm: Ascension.

Soup tycoon sandbox Nom Nom Galaxy launched out of Early Access

August 4, 2015 5:30 AM | Lena LeRay

nng1.jpgI've previewed Q-Games's Nom Nom Galaxy a couple of times during the course of its run in early access, but now the game has officially launched. In the time since I last looked at the game, they've added the promised co-op and challenge modes.

Tusks Demo Shows Orcs Need Love Too

August 4, 2015 5:30 AM | Joel Couture


Orcs have long been the whipping boys of fantasy - faceless, cultureless beasts for the heroes to cut down while shouting quips. They're creatures I've wondered about since I started reading books and playing games. What kind of lives do orcs live outside of combat? How is their society built? What are their feelings toward one another? It's rare that any media delves into these aspects of orc lives, but Mitch Alexander is diving deep into orc life and culture to tell a heartwarming story of friendship and gay love in a fictional version of the Scottish Highlands in Tusks: The Orc Dating Sim.

New Jotun Boss Announced - Hagalaz, the Storm Jotun

August 3, 2015 9:17 PM | Sean Flint

34. Thunderstorm.png

With all of the fantastic games that I am anxiously waiting for, it is easy to say that Jotun is my most anticipated. Having played both the alpha and beta, I've been exposed to the game's fantastic aesthetic, amazing soundtrack, and extremely challenging and entertaining combat system. In addition to the previous Jotuns that we know about, we have finally received an announcement regarding Hagalaz, the Storm Jotun.

Fallen is a reaction-based color-matching game headed to iOS

August 3, 2015 7:26 PM | Chloi Rad


Fallen is a simple reflex game where you have to turn catch falling orbs by matching their color with the section of a rotatable wheel below. Out of all the games with this kind of gameplay, this is probably my favorite in terms of visuals and it's not even out yet.

You'll be able to download Fallen free on iOS on August 27th. Read on for the trailer.

Distraint - Halloween Horror Now On Greenlight

August 3, 2015 12:20 PM | John Bridgman

Of all the things video games are ideally suited for, horror is almost assuredly up near the top. The combination of interactivity with immersive aesthetics both visual and aural means that the medium is uniquely capable of creating and maintaining the kind of atmosphere horror relies on to an outstanding level. Small games can have a powerful impact and we've seen this before many times. Distraint is a small title from Jesse Makkonen, developer of Silence of the Sleep, which is scheduled for release on Halloween. Makkonen has just launched a Greenlight campaign to get the game on Steam in time for its planned release.

Gnomes Vs. Fairies: A second opinion (Preview)

August 3, 2015 6:40 AM | Lena LeRay

gvf2.pngIn June, one of our staff members ran a preview of a game in development called Gnomes Vs. Fairies. That preview was not well received; it read more like a full review than an early preview and called out a number of flaws that could be fixed during the course of development. It was an unfortunate mistake on our part, and since I only skimmed that article lightly, I offered to look at a newer build of the game and present a second, fresh opinion.

MANOS: The Hands of Fate Review - A Loving Homage to Cinematic Trash

August 3, 2015 6:30 AM | Joel Couture


Bad games based off of good movies are common, but how often do you get a good game based off of a bad movie? FreakZone Games has done some excellent work in MANOS: The Hands of Fate, creating a fun sidescroller that, while still challenging, feels far more approachable than most NES-inspired games. That was a nice touch, as you won't want to get stuck on some hard part when you have the entirety of MANOS' cinematic experience, as well as some references to other terrible horror movies, lovingly rendered in pixels for you to see.

Games We Care About: No Time To Explain, Hack 'n' Slash, Bombernauts and more

August 2, 2015 12:00 PM | Tim

PjaqpIP1.pngGames We Care About is a Twitter feed (background) started a year ago to help with new and classic discovery, all curated/recommended by developers and peers who are mentioned via their Twitter handle. The only rule is that the game needs to be out now and playable - paid or free - on web, PC/Mac, mobile, or even more exotic formats.

You can follow the Twitter feed for one daily update, every day of the week. This weekly roundup for will feature some of the games our curators liked the best from last week.

Preview: Satellite Rush - Please Your Alien Audience

July 31, 2015 9:35 PM | Sean Flint


I'm not usually keen on covering games that are looking for funding on Kickstarter. Typically, I like to focus on those that are actually playable at this time and can be purchased and enjoyed immediately by those who are interested. However, every so often an interesting title pops onto my radar that I feel definitely deserves a bit of extra attention. Satellite Rush is one such title. Satellite Rush is a sci-fi roguelike, and is described as a sort of cross between The Binding of Isaac and Super Smash TV.

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