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IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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For The King Prioritizes Strategy In A Multi-Genre Mashup

April 19, 2018 8:00 PM | Julia Couture

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JRPG-like turn-based combat, roguelike relentlessness, and tabletop maps to traverse. If you're looking to prove yourself as a tactician, For The King is your challenge. With procedurally-generated maps full of ruthless monsters and rewards, you'll have to make every move count.

Clear A Vampire's Castle With Your Canine Pal In Castle Agony

April 19, 2018 8:00 AM | Joel Couture

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The people of your village have graciously volunteered you and your dog to make your way through a vampire's castle and defeat it in Castle Agony, a mixture of adventure game and RPG that will have players combing the halls for useful tools they can use to overcome the bats, spiders, and ghosts within.

Supernatural pest control isn't a glamorous job, but at least your dog gets to come along!

Tactically Battle Across A Dark Fantasy Landscape In Urtuk:The Desolation

April 18, 2018 8:09 PM | Christian Valentin

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Barbarians and lanky warriors wage battle on a hand-drawn hex map, over a dying world where the once great Giants have gone extinct and a mutating pestilence sweeps the land. This is the world of Urtuk:The Desolation, an upcoming turn-based strategy RPG.

Healer's Quest Shows That Being A Healer Ain't Easy

April 18, 2018 3:00 PM | Thomas Faust

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... in fact, it's the most thankless job in any RPG party. We all know you're the one doing the heavy lifting, keeping your buddies from dying, and yet, nobody takes you serious. It certainly doesn't help that said buddies are the worst.

Still Mighty Delightful: Shelter Generations Releases On Switch

April 18, 2018 8:00 AM | Thomas Faust

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Might & Delight's Shelter series has been out for a while, but a recent port to the Nintendo Switch warrants another look, thanks to some very subtle new features and the chance to quite literally carry these lovely games close to your heart - which is where they belong.

Itta Combines Bullet Hell Action With Otherworldly Fantasy Adventure

April 17, 2018 8:05 PM | Christian Valentin

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Waking up besides a dead family, armed with your father's revolver and a strange cat, Itta sets you out on a journey of revenge across the island of Jigoku, in a far-future fantasy bullet-hell adventure inspired by the first Zelda and Titan Souls.

The Heartbeat Symposium - Exploring Love, Sex, & Intimacy In Games

April 17, 2018 8:00 AM | Joel Couture

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"I've always been interested in telling stories about connection - to land, to a person, to a thing, even to a point in time. Exploring connection is the focus of so many areas of creativity - especially film, art, and music - but much less so video games. Why is that, I ask myself." says Katie Stegs of The Blushbox Collective, a group promoting the exploration of intimacy, love, and sex in games.

Games possess a unique power to place the player into a different headspace, having them become the role of another for a time. There is a special power to empathize in this, tasking the player with feeling what that other person is going through as they go through their actions and live out their lives. Like a form of acting, the player becomes this other avatar and exists as them for a time, and in this action they are brought into intimate connection with the thoughts and feelings that come from living these lives.

This unique ability to live and empathize with, moreso than books or movies or other forms of passive media, can make the player truly feel what the characters are going through. Stegs' work with The Blushbox Collective, as well as their annual Heartbeat Symposium - a three-day event where they seek to bring developers together for days of game jams and speakers from various disciplines working in love and intimacy - looks to capture and explore that connection.

"I think there is something powerful about the prospective opportunities you have in video games. You can play with how inside the character a player is - give them agency and put them in the shoes of someone different from themselves. There's so much opportunity to capture the nuance, silliness, fun, excitement, and heartbreak through games, and I want to explore how more games could contain those moments." says Stegs.

Omen Exitio: Plague Offers Lovecraftian Terrors And Gamebook Choices

April 16, 2018 8:40 PM | Christian Valentin

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Lovecraftian horror and interactive fiction have a long history, from the 1998 text adventure Anchorhead to the charming creepiness of Fallen London. Tiny Bull Studios' Omen Exitio: Plague continues that legacy, both of the horror of the dreadful unknown and of the gamebook, presenting players with myriad choices to make, stats to manage, and nightmares to confront.

Squidlit Developers Talk About Creating An Authentic GameBoy Recreation

April 14, 2018 8:00 PM | Julia Couture

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For those of you who miss the many shades of green, the chirpy sound effects, and the simplistic (yet challenging) gameplay of the Game Boy era, Squidlit is the answer to your prayers. A Game Boy-inspired platformer, Squidlit aims to create a nostalgic experience through simulating the limitations of the handheld with their title.

In their interview with IndieGames.com, Alex Barrett and Samantha Davenport talked about the challenges that came with designing a game for the classic system.

An Isolated Desert Town Is Home To Horrors In Text Adventure Desert Of Vice

April 14, 2018 8:00 AM | Joel Couture

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A mystery grips an town lying within the vast desert, with the player at its surreal apex in horrifying text adventure Desert of Vice.

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