March 12, 2014 3:15 PM | Staff
Microsoft's self-publishing efforts are full-steam ahead, but a problematic clause is still causing headaches for some game developers, according to an Edge Online report.
The caveat in question is the launch parity clause -- a request that ID@Xbox developers launch the Xbox One version of their games at the same time as other platforms. This clause tends to be a thorny issue for developers making a game for multiple platforms.
"Sony still has the better deal, since they don't have launch parity requirements," said Vlambeer's Rami Ismail, an outspoken critic of the rule. "I also think Sony has won a lot of loyalty by having been approachable for the past few years, while Microsoft sort of needs to fight back an image of being terrible to work with." Ismail and other developers said despite the clause, ID@Xbox is still generally heading in the right direction.