September 4, 2015 6:00 AM | Joel Couture
Having an ambiguous or metaphorical ending can be risky business. A well-made metaphorical ending can give players something else to toy with when the game's not even on, giving it new life online as people from all over the world come up with theories and ideas on what happened. Without just the right amount of clues, though, this kind of ending can feel confused and thrown-together, as if the writer just didn't know how to wrap up. The line between mysterious and cobbled nonsense is very, very thin, but if it's done just right, players will be talking about your game for decades. Killmonday Games' Natalia Figueroa took such a risk with Fran Bow, delivering a surreal, dream-like finish to its narrative that left more questions than answers, and even now, its forums are already alive with fan theories and discussions.