May 18, 2013 10:35 AM | Nick Reineke
I recently had the pleasure of spending some time with a preview of the upcoming co-op focused, twin-stick shooter: Assault Android Cactus by developer Witch Beam - a three man team from Brisbane, Australia. Although you may have seen a few games with a similar premise (in a broad sense it feels like a modernized version of Smash TV with a number of twists), the execution and general polish of presentation in Assault Android Cactus set it apart from many others for me. Players will need to shoot through wave after wave of enemy robots which get progressively more chaotic while keeping kill chains up. Players must also adapt to frequently changing and dynamic environments, or even other quirks like the lights going out. If that wasn't enough, every few levels leads up to a huge boss battle which may contain some bullet-hell style dodging madness.