Recent Comments

Powered by Disqus

About The IGF

IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

Read More

Fran Bow Review - Gut-Wrenching and Heart-Warming

August 27, 2015 7:30 PM | Joel Couture

ss_f4af39c785aab532d4afeb07d6cdc6c3834373fe.1920x1080.jpg

No matter how awful things get or what horror you find yourself looking at while playing Fran Bow, it's hard not to be charmed by its main character. Fran's politeness and innocent cheer infuses her every action despite a life spent wandering dark landscapes filled with shadowy creatures sowing misery. She often manages to find something to be happy about no matter how terrible things get, smiling while combing the hair of frightening spirits or helping a skeletal man repair his flying machine. Still, she's not just a cheerful child facing horrors with an unbelievably unshakable courage - she's a frightened child coping with what she sees as best she can. Knowing just how scared she is, yet seeing how she still reacts to things, makes your time with Fran feel special despite all of the gory, sickening truths the game has in store for you.

First Wonder Trailer Released

August 27, 2015 9:05 AM | John Bridgman

firstWonder.png
Billing itself as a spiritual successor to titles like MDK and Giants: Citizen Kabuto, First Wonder is an in-development title from Rogue Rocket Games. Before this weekend's PAX event, they have released a new teaser trailer for the game showing off their exciting, colourful world.

Ludum Dare 33 voting open with over 2700 games submitted

August 27, 2015 7:40 AM | Lena LeRay

pokescape1.gifLudum Dare 33 was last weekend, which means there are now 2700 new game jam games gracing the internet. The theme this time around was You are the Monster. Here are ten entries you might wanna check out.

Interview: Kelly Wallick on Indie MEGABOOTH's involvement with BitSummit

August 26, 2015 5:05 AM | Lena LeRay

bitsummit2015.pngIndie MEGABOOTH, known for providing unified floor space for indie developers at major gaming events around the globe, helped run BitSummit this year. It was their first foray into running an event rather than just going as a vendor. Indie MEGABOOTH "Overlord" Kelly Wallick has answered some questions for us regarding their involvement and what was different (or not) about showing at BitSummit vs. western events.

Ludum Dare 33 Real World Gathering in Malaysia

August 26, 2015 1:00 AM | Tim

11947885_863984676972567_6337504377269052388_o.jpg[This article was written by Shawn Beck and originally posted on Gamasutra.]

Over the weekend in a tucked away township of Cyberjaya Malaysia, Multimedia University (MMU), IGDA Malaysia and Game Jam Collective Malaysia had collaborated to host a real world gathering for the tri-annual Ludum Dare game jam.

We saw developers pour in from all over the country and across the Malaysia-Singapore borders. Students, hobbyists and industry professionals gathered together to work jointly on a single unifying theme - You Are The Monster.

4X Card Game GalaCollider Now On Kickstarter

August 25, 2015 7:00 AM | John Bridgman

galaCollider0.png
A few weeks ago I had the opportunity to demo the upcoming card game GalaCollider from NeoCrux. After playing through a game and talking with the developers, and seeing first-hand how the game plays and how the mechanics interact with one another I was hooked. With the 4X card game launching on Kickstarter today, you can now support the development of this engaging, strategic title.

A Sound, like Distant Slams and Jams - Barkley 2: Revenge of Cuchulainn Trailer Released

August 25, 2015 6:31 AM | Joel Couture

screenshot12.png

Tales of Game's Studios Presents Chef Boyardee's Barkley, Shut Up and Jam: Gaiden, Chapter 1 of the Hoopz Barkley SaGa has been hailed as the pinnacle of all human endeavor, capturing tragic defeat and overwhelming triumph through its subtle narrative. But where do we go now? Onto the streets and cities, watching as a populace long denied the joys of ball slowly opens its eyes to the sound of dribbling. The cyberdwarf is out there. Ball is out there.

The Magical Realms of Tír na nÓg: Escape from Necron 7 - Revenge of Cuchulainn: The Official Game of the Movie - Chapter 2 of the Hoopz Barkley SaGa is coming. 2023. Or maybe this November.

Shutshimi: Seriously Swole Review - GAT DANG SWOLE

August 25, 2015 6:30 AM | Joel Couture

screenshot8.png

Disclosure: Anthony Swinnich, one of IndieGames.com's editors, worked on Shutshimi: Seriously Swole.

Mixing tense shmup gameplay and high-speed reading comprehension action, Shutshimi: Seriously Swole is built to push mind and body to their limits. Still, the same could be said of the last release of the game. What new swoleness has been brought to this version? More bosses. More hats. More music. More weirdness. Swole in content and in arm, the cigar-chomping goldfish is ready to blast every last one of these wacky creatures from his ocean home. He just might be a little fuzzy on the details when it's all over.

Turn-based strategy meets real-time pressure in Nova-111

August 25, 2015 4:35 AM | Lena LeRay

nova111-fire.pngI first saw Nova-111 at BitSummit last year. Developer Funktronics Labs made their booth stand out in the semi-dark room with an abundance of yellow. Eyes that were caught became butts in chairs and hands on controllers with a demo of the game while the developers explained that the game was designed to combine real-time and turn-based elements.

Experimental Action-RTS Warshift Now Available on Early Access

August 24, 2015 6:45 PM | Sean Flint

06.jpg

In today's gaming industry, which is unfortunately riddled with remakes and games that feature similar mechanics, it's always a breath of fresh air to see a game try something different. While games that experiment with different genre combinations don't always work out, I always give them the benefit of the doubt and ensure that the word is spread. I've always felt that having games that combine genres in unique ways is what makes gaming so exciting, and experimental action-RTS with RPG elements Warshift is no exception to this idea.

Click Here for All Archives

Contact Us

E-mail: editors@indiegames.com

We're also on:
twitter RSS Games We Care About
Steam Curators facebook YouTube

Our Sites

Gamasutra game career guide
UBM Tech