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IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Lineup for the Indie Megatbooth at Gamescom 2014 revealed

July 31, 2014 8:50 PM | Lena LeRay

Gamescom 2014 takes place August 13-17 in Cologne, Germany, and there are a lot of European games showing this time around. This is the Indie Megabooth's first full showing at Gamescom, with 34 developers bringing 36 games to the floor.

Pirate-y videos courtesy of the fine, swashbuckling Nelly Cootalot

July 31, 2014 9:10 AM | Konstantinos Dimopoulos / Gnome

NellyVid.pngBeing all excited about Nelly Cootalot: The Fowl Fleet means I feel obliged to let you know that the still unreleased game is gambling itself over at Steam's Greenlight and that LeChuck and every pirate to ever star in an adventure would like to see it make it on Valve's service. Also that I'm pretty confident it will end up a hilarious and beautiful point-and-clicker.

Anyways. Enough with the pleasantries. Just hit the jump and check two of Nelly's videos:

LA Cops gets all shootybang on Steam Early Access

July 31, 2014 6:52 AM | Michael Rose


LA Cops is a bit like Hotline Miami, if you replaced the dark, gritty theme with an 80s style cop drama. This new Early Access game from Modern Dream puts a squad-based spin on the concept, and is really rather slick-looking.

A word of warning: LA Cops is what I'd deem Very Early Access. You get one level, which will take you around 15 minutes to beat, and the mechanics aren't completely set in stone just yet. Of course, part of the fun of buying Early Access for some people is giving ideas to the developer based on what you've played, and watching the game come to life bit by bit.

It's definitely worth keeping in mind, though, since this is more of a prototype than a game right now. You can find LA Cops on Steam.

Mobile Pick: FlyCraft Herbie and the Crazy Machines (nlogn)

July 31, 2014 5:30 AM | Konstantinos Dimopoulos / Gnome

Though I'm frankly bored of casual-looking, free-to-play games for my tablet, I must admit that FlyCraft Herbie: Crazy Machines seemed both intriguing enough to try out and, well, good enough to actually recommend. Developers nlogn have created a physics-based action game that transcends its cute graphics and enters brutal, satisfying, hardcore territory. Just using the two rockets strapped to each of your demented flying(-ish) contraptions you get to attempt to navigate cartoony mazes, when performing a simple 90 degrees turn is a task that will take time to master.

Getting even simple things done though is a reward in itself.

FlyCraft Herbie: Crazy Machines is free to download for iOS, Android and Blackberry. It comes with relatively unobtrusive in-app purchases.

Crypt of the Necrodancer now available on Steam early access

July 30, 2014 1:21 PM | Lena LeRay

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IndieGames reviewed Brace Yourself Games' award-winning rhythm roguelike, Crypt of the Necrodancer, last September. It's come a long way since then, with a number of additions and improvements, and has finally made its launch into early access for Windows, Mac, and Linux. It's sound advice not to buy anything on early access unless you're interested in playing the game in its current state. Even if Crypt of the Necrodancer were to be abandoned in the next five minutes, though, it would be worth the price.

Demo: GunBlocks combines sidescrolling with tactical tetromino placement

July 30, 2014 9:13 AM | Lena LeRay

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German developer Cookie Engine is working on their first title, GunBlocks. It's a turn-based tactical sidescrolling platformer in which the player must modify the environment by placing tetrominoes every round. It's also funny and adorable.

Adventure/RPG Pick: Quest for Infamy (POStudios, Infamous Adventures)

July 30, 2014 3:30 AM | Konstantinos Dimopoulos / Gnome

QFI.pngI've been keeping an eye on Quest for Infamy for quite some time now and I'm finally in the enviable position to let you know that Quest for Infamy has already been released for Windows, Mac and Linux. It is, as promised, a huge and humorous point-and-clicker paying homage to the venerable Quest for Glory series and thus an incredibly ambitious adventure/RPG hybrid filled with spells, combat, puzzles, multiple storylines, 200 scenes and three playable character classes. And did I mention it has some truly lovely pixel-art fantasy backgrounds? Well, it does.

Purchase Quest for Infamy for $19.99 on Steam, GOG or the Phoenix Store.

Browser & Mobile Pick: Xibalba (PhobosLab)

July 30, 2014 2:00 AM | Tim

xibalba.pngXibalba is a first person shooter originally designed for the 7DFPS competition last year, but was only completed just recently and released online as a free browser game. It features six levels to play through, where players will get to face masked natives, alien creatures and tree monsters as they make their way to the final boss.

Kickstarter Pick: Fire With Fire (and attack defensively)

July 29, 2014 11:30 AM | Konstantinos Dimopoulos / Gnome

An offensive twist is an odd thing to insert into a tower defense game, but that's exactly what Skull Skill Studios are aiming to do with their Fire With Fire Kickstarter campaign. They are creating a multiplayer (well, two-player), competitive tower defense game focused on both defending (in a more or less traditional genre manner) and attacking by constructing armies of creeps. Handily for us misanthropes a single player campaign will also be included.

Fire With Fire has launched a Steam Greenlight campaign too and is set to appear on Windows, Mac, Linux, Android, iOS and OUYA.

Freeware Pick: Explore and solve puzzles in Cloudfall

July 29, 2014 10:00 AM | Lena LeRay

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Croatian developers Vatigo and Bitserum put their heads together for the recent Game Maker 2014 contest and the result of their efforts was Cloudfall. In it, the player is a cloud who must float around, exploring the environment and solving puzzles with no hints beyond explanations about the controls.

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