December 8, 2016 7:00 AM | Joel Couture
"The main thing I wanted players to feel was compassion for the woman, or guilt if they snuck out as soon as they could." says Lucy Blundell, creator of One Night Stand, a game about waking up next to a naked stranger after a drunken night. In it, players will be able to play out this uncomfortable situation in multiple ways, deciding on whether they want to get to know the smiling young woman they've awoken with or not.
Many likely will want to get to know her, as Blundell creates an instant bond between the player and the woman, Robin, using visual style, the gameplay, and the environment around the player to paint a picture of an interesting person with a delightful grin, charming players and drawing them in to know more.