
[written by
Luke Schneider]
First, let's get the raw log of what happened while developing CRUSH for Android:
1:00PM - Copy to new project folder, Unity converting MP3s
1:10PM - Icon, splashscreen, project settings, remove plugins
1:13PM - Comment out GameCenter
1:27PM - Todolist for everything, testing orientation (on device)
1:40PM - Decide not to attempt to move status bar (would cause more technical problems)
2:06PM - Ready to test screen aspect and size differences
2:27PM - Going with simpler game links (have to update game to activate)
2:36PM - Back button and everything else apparently in, time to test
2:45PM - Done with APK? Ready to test on both devices
2:52PM - Weird color difference between splash screen and default BG... changing to black
2:59PM - Made icon have different sizes (instead of 1 that's auto-scaled)
3:06PM - Starting on the store listing
3:16PM - Need promo art, and to try different play store link formats
3:47PM - Finally got link format sorted out, extra "/" at end was messing everything up, had to figure out the company-specific format, and two of my iOS links were switched
3:56PM - More testing
4:15PM - Uploaded APK, everything on store is set and ready for the Publish button to be pushed