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IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Screenshot Saturday Highlights - September 16th, 2017

September 21, 2017 3:43 PM | Christian Valentin


After a short hiatus, Screenshot Saturday Highlights is back with historical horror, ancient battles, low-fi survival, and planetary action, across varied genres.

The Bleak Cyberpunk Future Of Neofeud

September 21, 2017 1:01 PM | Thomas Faust

Neofeud's future is not shiny and chrome, it's a tangled mess of clashing styles. In true cyberpunk fashion, scrapped technology meets body modification and robotics. Consequently, the game's art style is all over the place and its music is infused with old modem dial-up sounds. It's such a wonderful, ambitious mess.

This Visual Novel Explores The Poisonous Power Of An Addictive Relationship

September 21, 2017 7:00 AM | Joel Couture


I Woke Up Next To You Again puts players in a relationship that isn't good for them. Yet everything seems to be fine! You both like each other! You both enjoy each other's company. Yet, something is off about the connection - something that becomes a need that pushes out friends, family, and all other aspects of life just to be with that one person.

Fall Of Light Tasks You With Protecting Your Daughter From Ferocious Enemies

September 20, 2017 9:45 PM | Julia Couture


Fall Of Light takes the challenge of Dark Souls, but from a dungeon crawler perspective. There is also a touch of ICO added into the mix, with players acting as a father trying to bring his daughter to the last place of light in the world, telling a touching story while players deal with ruthless enemies.

The Nightmare From Beyond - 3D Platforming In An Oppressive, Frightening Alien World

September 20, 2017 7:00 PM | Joel Couture


The Nightmare From Beyond looks to mix Lovecraft horror and 3D platforming, having players guide Sanja through labyrinthine corridors on an alien world as she searches for her sister.

Dujanah - A Claymation Meditation On Morality & Vengeance

September 19, 2017 7:00 PM | Joel Couture


Dujanah's stretches of desert beg for contemplation, as do its myriad events. Following a woman searching for her missing family in a land under the thumb of an intervening force, it leaves the player to question the events and words that unfold, all while trying to find those missing loved ones when they can't help but feel that they don't want to know the realities of what happened to them.

Friend or Food? Dark Humor & Strategy Is The Recipe To Tooth And Tail

September 18, 2017 8:00 PM | Julia Couture


In newly-released RTS Tooth And Tail, your victories will decide who will become the next menu item. The normally-peaceful animal kingdom has turned to meat for food due to dwindling crop numbers, but the commodity doesn't come easily (as no one wants to volunteer to be the meal), leading to an all-out civil war between four factions that players can control. Using a variety of animals armed with all manner of weaponry, it is up to you to keep your faction off the chopping block.

A Quick Chat With Pehesse

September 18, 2017 11:10 AM | Thomas Faust

Pierre Sylvain 'Pehesse' Coq released his quirky visual novel / fighting game hybrid Honey Rose: Underdog Fighter Extraordinaire one year ago. I talked to him about his latest project, unique payment models, and the state of the game industry at large.

A MAZE Johannesburg - A Celebration Of Experimental Games In Africa & Beyond

September 15, 2017 7:00 AM | Joel Couture

A MAZE.jpg

"In the art house and experimental field of games, it is even more important to have a platform where joy and business come along in the right way. People from around the world come to A MAZE. / Johannesburg to meet the African community to exchange culture and perceptions. Our talk and workshop program is diverse, and builds on the bases of authorship, artistic expression, and African culture." says Thorsten Wiedemann, festival founder and director for A MAZE. / Johannesburg.

A MAZE. / Johannesburg, a celebration of independent games and playful media, is currently taking place in South Africa from September 13-16.

"A MAZE. is a place full of positive chaos, and festival attendees learn to think out-of-the-box. Everything is there, but different. Developers can easily create an international network, do business, meet press, and get visible with their own work, but without the financial pressure of a convention. It's very special to me, as I basically built the festival from scratch in 2012, and the continuity with my local team had an inspiring impact on the game development community in South Africa and Africa."

Featuring workshops and talks, as well as an arcade filled with independent games from African and international developers, it highlights the experimental, powerful work being done in the medium, and its speakers and developers are rightfully proud to be there. We spoke to some of those who would be present for the festival, hoping to learn what it meant to them to be there, and to learn more about the unique work these talented creators have made.

The First Tree Tells Intertwined Tales Of Hardship Through A Fox's Journey

September 14, 2017 8:00 PM | Joel Couture


A mother fox trying to find her missing cubs. A man reconnecting with his childhood and his father after a time of loss. These stories will connect as players control the fox on a heartrending, but poignant, journey across a beautiful woodland in The First Tree.

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