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IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Possess the Living to Find the Answer to Why Am I Dead At Sea

May 23, 2015 7:00 AM | Joel Couture

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Ghosts. Not all of them are jerks looking to steal your precious soul. Some of them are more interested in solving crimes, although for admittedly selfish reasons. The ghost in Peltast Software's Why Am I Dead At Sea is looking to figure out how they ended up in this ectoplasmic state, although doing so means solving a mystery involving several people on board a ship. With each person having their own fears, thoughts, and information, you'll have to possess and interrogate the right people in the right combinations if you want to find the answers you need. Better hurry, too, as you're having some alarming visions as well. Might not be too many people left to possess should those visions come true.

Indiegogo Pick: Help localize a JRPG about a male hero and his Fantastic Boyfriends

May 23, 2015 3:45 AM | Lena LeRay

fb.pngLifewonders is a recently established Japanese indie developer whose mission is to create games for LGBT people. Their initial offering is a JRPG called Shoukan Yuusha to F-kei Kareshi, or Fantastic Boyfriends: Legends of Midearth. The game already exists and is available on the Japanese iOS and Android marketplaces, but they want to go global and are looking for backers to help them speed up the process of making and marketing an English translation.

Mystik Belle Review - A Wonderful Brew

May 22, 2015 5:00 PM | Joel Couture

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You'd think finding three ingredients for a Walpurgisnacht Brew would be easy for a witch, especially when she's still taking classes at the Hagmore School of Magic. Shouldn't those things just be lying around in someone's office or something? No, that would be too easy, so instead, poor Belle MacFae gets stuck combing the school and surrounding grounds looking for ingredients. It's not as easy as blasting monsters with fire magic, though, as you'll need to grab the right items and pass them to the right people if you want to get your ingredients by the deadline. A young witch only has so much carrying room in her black dress, though, so it's up to you to face off against the creatures and bosses while also carefully choosing which items to carry with you as you play Last Dimension's Mystik Belle.

Get That Cash: Mega Coin Squad

May 22, 2015 11:00 AM | John Bridgman

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(Images courtesy Big Pixel Studios)

The current generation console experience is generally perceived to be mostly limited to the AAA industry. Big budget blockbuster games with ever-increasing demands for both video and audio tend to leave the player worn out as companies play things safer and safer seemingly with each iteration of a major franchise. However there are still some fun smaller titles to be found. The ID@Xbox program in particular focuses on bringing independent titles to the platform and giving them a chance to be discovered among all the other bigger, flashier experiences. Recently, Big Pixel Studios released their first console title, Mega Coin Squad, on the Xbox One thanks to ID@Xbox.

Tales of Sunset and the human scale of revolution

May 22, 2015 9:30 AM | Konstantinos Dimopoulos / Gnome

Tale of Tales wanted to achieve lofty and unique goals with Sunset. They wanted to provide us with a single person's point of a view of a cataclysmic political event, while letting us play with choices and explore a particularly nice '70s apartment with an equally nice view. Well, now that the game has been released and can be grabbed off of Steam or its official site for Windows, Mac and Linux I can finally tell you it's a resounding success too. Also, one of the cleverest and most humane games of late.

Technobabylon: In A Cyberpunk Trance

May 21, 2015 10:10 AM | John Bridgman

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Cyberpunk is a genre that has gone through many iterations and evolutions through the decades, as we as a society continued to outpace our wildest notions of the technological marvels that the future may hold. No longer is the thought of having a handheld terminal to access information almost immediately so foreign as it was at one time, and the very idea of having jacks installed in our bodies to access the internet seems absurd in our world of smartphones and wearable tech. Our adaptations of future technology have had to evolve over time, and yet the themes of dystopia, of slums and crushing corporate power remain constant throughout. Wadjet Eye has turned their gaze to cyberpunk in their newest point and click adventure title, Technobabylon. Does it do the constantly evolving dystopian genre justice?

Preview: Divide by Sheep has the most adorably gruesome math puzzles

May 21, 2015 7:00 AM | Lena LeRay

dbs.pngIf you're using sheep as the base unit for a math puzzle game, what do you get when you divide a sheep in half? Well... you get half a sheep and all the blood that comes with it. That doesn't mean it can't also be cute, though. Grimly humorous aesthetics aside, Divide by Sheep is also a fantastic puzzle game which requires players to use simple math in sheep's clothing for puzzle solving.

Whispering Willows Review - A Courageous Journey

May 21, 2015 6:00 AM | Joel Couture

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If my dad went missing in a haunted mansion, he'd probably stay missing. I love the man, but I lack the kind of ghostly powers that let Elena make her way through the creepy halls. Able to turn herself into a ghost at will, Elena can communicate with the dead of the mansion, finding clues that will help her aid the other ghosts on their passage to the other side while also finding more information on where her father is being held. Focusing more on Elena's story than on combat with dark spirits, Whispering Willows tells an interesting tale of betrayal, hatred, and sadness that had me captivated as I solved the game's many mysteries.

Solarix Update Addresses Player Feedback

May 20, 2015 10:13 PM | Sean Flint

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As consumers, it's not often that we see our feedback addressed when it comes to the games we choose to by. Prior to release, it is not unusual for development to cease, leaving any bugs and player concerns to be untouched. Pulsetense Games, developers of sci-fi horror game Solarix, decided not to ignore player feedback and have thus been able to use it to improve their game.

Secrets Within Black Closet

May 20, 2015 11:00 AM | John Bridgman

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Developer Hanako Games made some waves a few years ago with their fantasy princess life and death simulator, Long Live The Queen. Going back to their strong suit, they've set out in their latest game, Black Closet, to have you steer the fate of the newly-elected student council president at an all-girl's boarding school. Unraveling mysteries, finding friendship, and perhaps even romance, are all in store for the player, as well as discovering some deeper, more sinister intrigues.

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