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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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She Remembered Caterpillars - Cute Creatures And Crushing Puzzles

January 17, 2017 6:30 PM | Joel Couture


She Remembered Caterpillars will take you to a soothing world of tiny, colorful creatures, one where you'll guide them across woodland paths and caterpillar's backs, slowly taking them home. Very slowly, as despite its striking, cute appearance, this puzzler will also leave you stumped and clueless, sitting still and aimless alongside the gentle creatures you're supposed to be leading around.

But at least you'll be staring at a very pretty place while you're stuck!

Get Radical With Power Hover's Robots On Hoverboards

January 16, 2017 8:00 PM | Joel Couture


The future may be a decayed wasteland, devoid of all life as the world steadily crumbles into ruin, but you're a robot with a sweet hoverboard with no one to get in your way in Power Hover, so I don't see what's not to like about this timeline.

Screenshot Saturday Highlights - January 14th, 2017

January 15, 2017 8:05 PM | Christian Valentin

From the deadly skies above to the shifting desert sands below, the games this Screenshot Saturday cover a varied spectrum of worlds and genres.

Rise & Shine - More Like "Die & Rage"

January 13, 2017 12:15 PM | Thomas Faust


At first glance, nothing about Super Mega Team's Rise & Shine feels quite right. You've got a child as protagonist, but gratuitous amounts of gore turn this into something decidedly kid-unfriendly. There are a lot of tongue-in-cheek references to other games and visual gags to be found, yet the story feels overtly dramatic. You've got all the elements of great run & gun gameplay in place, but the game stops you every few steps to solve an easy puzzle or take cover from enemy fire. And yet, when all these elements come together, the game kind of works - if you're up to the challenge.

Sylvio Brings Ghostly Voices To Consoles To Scary Up your Friday The 13th

January 13, 2017 12:00 PM | Joel Couture


Friday the 13th might not seem super spooky in January, but developer Stroboskop is looking to give you a bit of a fright with the console release of Sylvio, the horror game where you go around recording ghost voices, hearing the eerie last words of the phantoms that haunt an abandoned family park.

Blazing a Saudi Arabian Game Development Path with Shout of Survival

January 13, 2017 1:15 AM | Lena LeRay

sos1.pngHako Games is a Saudi Arabian development studio founded by graphic designer Ahmad Alhaddad and programmer Abdullah Konash. They have a third member now, Maan Ashgar, and together they are working on finishing Shout of Survival, a 2v2 multiplayer game about monsters trying to find their human prey before the humans find each other. It's currently in early access for Windows and Mac after being the first Saudi Arabian game to successfully crowdfund development.

Milkmaid Of The Milky Way - A Point & Clicker Entirely Written In Rhyme

January 12, 2017 11:30 AM | Joel Couture


Milkmaid of the Milky Way evokes a nursery rhyme feel with its writing, telling a story (entirely in rhyme) of a milk maid from the 1920's who aspires to a little bit more. Luckily, an alien ship is just about to shake up her life in exciting new ways.

Enact Cold Vengeance On Ninjas, Robots, And... Evil Canadians?

January 11, 2017 12:53 PM | Thomas Faust


A tribute to late-90s low-poly games, Cold Vengeance pits you against the evil Ninja Empire and the ghastly National Hell Party. Playing as Sgt. Jon Dagger, a lone soldier with a the consciousness of a deceased soviet engineer living inside his brain, you blast your way through the ruins of America all the way to the frozen north, because Canadians are evil now, apparently.

Fight against the forces of hell in The Game Kitchen's action-platformer Blasphemous

January 10, 2017 2:01 PM | Christian Valentin

The Game Kitchen's Last Door series was a surprisingly atmospheric work of lovecraftian fiction and bleak point-n-click puzzles. In many ways, Blasphemous' side-scrolling action seems like a major departure from that slow subdued series, but detailed pixel art and unsettling nightmarish horrors suggest that the eldritch inspirations won't be forgotten.

Don't Chat With Strangers Involves Murderous Ghosts In Online Chat Rooms

January 10, 2017 11:30 AM | Joel Couture


The puzzles of Don't Chat With Strangers start off simply enough. You're in your room, typing to a woman you just met in an online chat room. She's not entirely what she seems to be, though, and a few poorly-chosen phrases and actions will be all it takes to bring yourself to a gory, supernatural end.

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