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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Gridland is a survival/match-3 crossover game

August 27, 2014 1:23 PM | Michael Rose

Lena mentioned Gridland as part of the weekly trailer roundup, but I've been playing it today, and decided it was worth a full post and video playthrough. It's a match-3 game with survival elements - in the day, you match resources to collect them and build your base. At night, the enemies come out, and you have to match attacks and defenses to hold them back.

It's really very clever, and a lot of fun. As you build your base up, new resources will appear for you to match, and matching becomes more and more difficult. You can find Gridland for free in your web browser.

Ludum Dare 30: Previous 48-hour compo winner's new entry, HopSlide (Updated)

August 27, 2014 9:15 AM | Lena LeRay


Daniel Linssen, winner of Ludum Dare 29's 48-hour compo and creator of GBJam entry Roguelight, has struck again with his Ludum Dare 30 entry. HopSlide is two separate programs, a platformer called Hop and a sliding block puzzle called Slide, which when run at the same time interact with each other. They are the two connected worlds to match the theme of this Ludum Dare.

Preview: Hands on with the Gabriel Knight 20th anniversary remake

August 27, 2014 7:30 AM | Lena LeRay

gk20th-logo-with-talisman.jpgPinkerton Road's 20th anniversary remake of the classic point and click adventure game Gabriel Knight: Sins of the fathers still doesn't have a set release date. "Mid-2014" is close to passing us by, but they've started making preview builds available to the press. This preview article comes from hands on experience with the beginning of the game. The first part of this article covers the game in a general sense before going into the game as a remake of the original. At the end of the article, fellow IndieGames writer Konstantinos Dimopoulos gives a second opinion.

Kickstarter Pick: Unnecessary Sentience (Joe Richardson)

August 27, 2014 2:30 AM | Konstantinos Dimopoulos / Gnome

UnSent.pngRemember lovely point-and-clicker The Long Rain? Good, for Joe Richardson, the dev responsible for said delightfully surreal game, is at it again and working on a brand new adventure: Unnecessary Sentience. Supporting him via Kickstarter should eventually provide us all with a finely animated, weird and hopefully well designed game in this style.

Deep Under the Sky is a one-button game about flinging jellyfish

August 26, 2014 11:00 AM | Michael Rose

The minds behind Pineapple Smash Crew and Incredipede have joined forces for the gorgeous Deep Under the Sky, a one-button game about flinging jellyfish and making them explode. The space bar is your friend in this lovely slice of spreading jellyfish genes all over the world.

It's pretty simple: You press the space bar to launch a jellyfish, then you hit space bar again to make your jellyfish explode, roll into a ball, zip in one direction, and lots of other actions. It looks beautiful, it sounds like a grand orchestra in my head, and it's a super easy game to just roll along with and gobble up for an evening.

You can find Deep Under the Sky on Steam - but if you don't have much cash at the moment, you could always draw something to get a free copy.

Ludum Dare 30: Connected Worlds, serious and satirical

August 26, 2014 9:00 AM | Lena LeRay


The 30th Ludum Dare game jam is here, and with it zillions of free games to try. The theme this time is Connected Worlds. Here are five to get you started and more can be found on the Ludum Dare site.

Adventure Pick: The Journey Down: Chapter Two (Skygoblin)

August 26, 2014 7:00 AM | Konstantinos Dimopoulos / Gnome

TJD2.pngIt may have taken a bit longer than one would have expected it to, but The Journey Down: Chapter Two has finally been launched and it is simply and quite majestically amazing. I for one cannot understand how such a small team managed to create such an utterly gorgeous, brilliantly designed, professionally voiced, fully soundtracked and incredibly polished adventure.

Trailer Roundup: Dungeon crawling, RPGs, local multiplayer, and more

August 25, 2014 8:30 AM | Lena LeRay


This week's trailer roundup features a multiplayer dungeon crawler in which players play both monsters and hero, a digital dungeon crawling board game, a Japanese RPG (from Japan) with a very non-standard battle system, a match-3 game that appears to be a survival sandbox game, a midieval themed shoot 'em up, an action RPG focused on storytelling through exploration, an arcade-ish runner-ish game which tests player reflexes, and a visual novel/dating sim headed by a female character leading an army during wartime.

Fluffy Horror Pick: Five Nights at Freddy's (Scott Cawthon)

August 25, 2014 3:30 AM | Konstantinos Dimopoulos / Gnome

freddy.pngAnimatronics do not sound scary enough to base a horror game on, I know, but Five Night's at Freddy's somehow manages to be a successfully terrifying and incredibly jump-scary offering. It's the gaming equivalent of the amusement park variety of the haunted house, it is, and I am quite loving it for this.

Freeware Pick: Gay Cats Go to the Weird Weird Woods

August 24, 2014 10:57 PM | Lena LeRay


Anna Anthropy has released a new freeware game called Gay Cats Go to the Weird Weird Woods. It features her and her partners' cats, which "go on a magical adventure to the woods together!" It's a short game, about 10-15 minutes long, and designed to be a low-pressure, enjoyable, exploratory experience.

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