XBLA, XBLIG dropped for Xbox One, all games lumped together
May 22, 2013 4:01 PM | Staff
With upcoming console Xbox One, the Xbox Marketplace will no longer offer a distinction between retail, Arcade and Xbox Live Indie Games -- instead, all titles will be available under the same banner.
Talking to Eurogamer, Microsoft's Phil Harrison explained that where the Xbox 360 offers separate channels for the different types of games on offer for the console, the Xbox One will instead bring them all together.
"In the past we had retail games which came on disc, we had Xbox Live Arcade and we had Indie Games, and they had their own discrete channels or discrete silos," he noted. "With Xbox One and the new marketplace, they're games. We don't make a distinction between whether a game is a 50-hour RPG epic or whether it is a puzzle game or whether it is something that fits halfway between the two."
Essentially, users will be able to search through all the available games for the Xbox One together rather than sifting through individual channels.




console
desktop
Fernando Ramallo and Miguel Angel Perez Martinez, the duo behind
Anyone looking for a blueprint on how to port classic action games to iOS should look no further than Jordan Mechner's classic
mobile
The Ludum Dare 26 Humorous award winner (compo) and first-person, puzzle-platformer
Over 20 demos of some of the most innovative game designs were on display during the 11th annual Experimental Gameplay Workshop, as shown in this free GDC 2013 video.
Folmer Kelly, one half of
The voting for Ludum Dare's latest game jam has ended, and its winners have been chosen. Timtipgames' art-inspired puzzler
Silicon Twins, a developer from the era when almost everyone was indie, originally released 


