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IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Defect - Create Awesome Ships and Watch Your Crew Ride Off in Them

July 1, 2015 1:57 PM | Sean Flint

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Space-themed games are definitely in no danger of becoming a dead genre anytime soon. It seems that with the release of games such as Star Citizen and Elite Dangerous, developers have become more interested than ever in tackling a project that takes place in space. While I must admit, I've never been the largest fan of space-related games, Defect has intrigued me by putting a fun and unique twist on the genre.

Forget the Brakes, Remember the Fun

July 1, 2015 12:40 PM | John Bridgman

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Images courtesy fonserbc.net.

Mobile games need to usually be simple to be engaging. A single gimmick carries you a long way when your player has only a few minutes to play at a time. For Forget the Brakes by Ferran Bertomeu, that gimmick is quickly switching two train cars between tracks to dodge obstacles. And it works extremely well.

Your Story starts at a fork in the road

July 1, 2015 7:45 AM | Lena LeRay

your-story-splashscreen.jpgYour Story is a choose your own adventure style interactive fiction game for iOS that was inspired by Robert Frost's poem The Road Not Taken. The game isn't that long; it's designed to be played through at least twice, teasing the true ending the first time. Once that true ending is seen, the player unlocks two hours of developer commentary and gains the ability to modify character stats on the fly to see all of their possible options in every scene.

Bark Your Way to the Stars in the New Tales of Cosmos Demo

July 1, 2015 6:30 AM | Joel Couture

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Not everyone is as easily won over by a cute dog in an orange spacesuit as I am, so Red Dwarf Games recently announced a free demo available for those who were curious about their space-travelling point and click game, Tales of Cosmos. If you thought you had problems trying to solve puzzles set on several island chains, wait until you try to solve them in space! Wait...Space Quest. Right. But did Space Quest have a cute dog in an orange space suit? Yeah, that's what I thought.

That dog really is a lynchpin to this whole operation.


Preview: 10 Minute Barbarian Provides Short Bursts of Solid Entertainment

June 30, 2015 5:52 PM | Sean Flint

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As someone who manages to keep busy between work and school, I often don't have multiple hours at a time to devote to games. Lately, I've found myself investing more in short gaming experiences that I can manage my way through in a day or two, at the most. I've also been greatly enjoying games where I can hop in, play for ten or twenty minutes, and then move on to another task. 10 Minute Barbarian is a great game for doing so, as it provides a good bit of entertainment that is sectioned into fairly short levels, making it a great option if you have a busy schedule.

Noir Puzzler Renoir Launches Kickstarter

June 30, 2015 11:00 AM | John Bridgman

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Announced in February, Soulbound Games' upcoming noir-themed puzzle-platformer Renoir has just launched on Kickstarter. Fully embracing the film noir aesthetic, this heavily stylized game challenges the player to take on the role of private detective James Renoir as he investigates his own murder at a slow, almost adventure game pace.

Block breaking, puzzle, non-platforming Blockadillo

June 30, 2015 8:30 AM | Lena LeRay

blockadillo.jpgYou don't often see changes to the basic block breaker game formula. Paddle at the bottom, blocks at the top. Maybe some new obstacles or warps or something. Occasionally someone does something new with the genre, though. In the case of Blockadillo, that something is having the player be the ball itself in the form of a whirling, colorful armadillo character.

Warm Up Your Throwing Arm to Hurl Cash and Potions for A Hole New World

June 30, 2015 5:30 AM | Joel Couture

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A Hole New World, Mad Gear Games' gravity-twisting game of cranky demons and potion-tossing heroes, got Greenlit a short time after our initial coverage. Not content to stop there, they have recently announced a Kickstarter with a modest goal, looking to make a small chunk of cash to help them release on multiple platforms and help them with some translations into other languages. If you liked the concept or just wanted to see some of the other screenshots they've posted about the game, head on over to their campaign and have a look.

UPDATE: The Tower - Correcting My Horrible Blunder

June 29, 2015 8:18 PM | Sean Flint

Last week, I wrote up a brief preview of The Tower, which is a survival horror game that is currently seeking funding through Kickstarter. In the article, I praised the game for its interesting concept and entertaining mechanics. Upon publishing, I was informed through the comments that the game was, in fact, a fraud and that the developers were apparently attempting to scam players into thinking that the game was more than it actually is. I've looked into the issue, and decided to publish a brief update to my original article, which I've removed to prevent the game from receiving any additional press.

Dolly - A Short, Yet Amazing, Puzzle Platformer

June 29, 2015 7:51 PM | Sean Flint

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Free games are nothing new to the market, but it is unusual to see one that features the production quality of Dolly. A puzzle-platformer at its roots, Dolly sends you on a journey through a mysterious world as you seek to discover its hidden secrets. A short game, featuring anywhere between 10-30 minutes of gameplay, Dolly still manages to leave a lasting impression with its unforgettable visuals, and its solid platforming mechanics.

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