September 15, 2014 7:30 PM | Staff
As the boss of KnapNok games (Spin The Bottle, Affordable Space Adventures), I develop, play and exhibit diverse games, but games with alternative controls (“alt ctrl”) have a dear spot in my heart. Making games that go beyond using common controls (keyboard, mouse, gamepad, joystick) is not only producing original game experiences, but also giving us a new perspective of how we interact with games and each other when playing them. I am an active member of Copenhagen Game Collective, a network of game developers that has common interest in discussing and developing alt ctrl game projects. Examples of Copenhagen Game Collective projects are Magnetizeme, Aaaargh!, Virtual Internet Hacker VR, Dark Room Sex Game, Mitt Rowdy, and others.
There have been jams and events celebrating alt ctrl games, especially I want to mention the fantastic alt.ctrl.gdc exhibition that John Polson organized earlier this year during GDC in San Francisco.