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IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Get Radical With Power Hover's Robots On Hoverboards

January 16, 2017 8:00 PM | Joel Couture

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The future may be a decayed wasteland, devoid of all life as the world steadily crumbles into ruin, but you're a robot with a sweet hoverboard with no one to get in your way in Power Hover, so I don't see what's not to like about this timeline.

Screenshot Saturday Highlights - January 14th, 2017

January 15, 2017 8:05 PM | Christian Valentin

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From the deadly skies above to the shifting desert sands below, the games this Screenshot Saturday cover a varied spectrum of worlds and genres.

Rise & Shine - More Like "Die & Rage"

January 13, 2017 12:15 PM | Thomas Faust

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At first glance, nothing about Super Mega Team's Rise & Shine feels quite right. You've got a child as protagonist, but gratuitous amounts of gore turn this into something decidedly kid-unfriendly. There are a lot of tongue-in-cheek references to other games and visual gags to be found, yet the story feels overtly dramatic. You've got all the elements of great run & gun gameplay in place, but the game stops you every few steps to solve an easy puzzle or take cover from enemy fire. And yet, when all these elements come together, the game kind of works - if you're up to the challenge.

Sylvio Brings Ghostly Voices To Consoles To Scary Up your Friday The 13th

January 13, 2017 12:00 PM | Joel Couture

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Friday the 13th might not seem super spooky in January, but developer Stroboskop is looking to give you a bit of a fright with the console release of Sylvio, the horror game where you go around recording ghost voices, hearing the eerie last words of the phantoms that haunt an abandoned family park.

Blazing a Saudi Arabian Game Development Path with Shout of Survival

January 13, 2017 1:15 AM | Lena LeRay

sos1.pngHako Games is a Saudi Arabian development studio founded by graphic designer Ahmad Alhaddad and programmer Abdullah Konash. They have a third member now, Maan Ashgar, and together they are working on finishing Shout of Survival, a 2v2 multiplayer game about monsters trying to find their human prey before the humans find each other. It's currently in early access for Windows and Mac after being the first Saudi Arabian game to successfully crowdfund development.

Milkmaid Of The Milky Way - A Point & Clicker Entirely Written In Rhyme

January 12, 2017 11:30 AM | Joel Couture

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Milkmaid of the Milky Way evokes a nursery rhyme feel with its writing, telling a story (entirely in rhyme) of a milk maid from the 1920's who aspires to a little bit more. Luckily, an alien ship is just about to shake up her life in exciting new ways.

Enact Cold Vengeance On Ninjas, Robots, And... Evil Canadians?

January 11, 2017 12:53 PM | Thomas Faust

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A tribute to late-90s low-poly games, Cold Vengeance pits you against the evil Ninja Empire and the ghastly National Hell Party. Playing as Sgt. Jon Dagger, a lone soldier with a the consciousness of a deceased soviet engineer living inside his brain, you blast your way through the ruins of America all the way to the frozen north, because Canadians are evil now, apparently.

Fight against the forces of hell in The Game Kitchen's action-platformer Blasphemous

January 10, 2017 2:01 PM | Christian Valentin

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The Game Kitchen's Last Door series was a surprisingly atmospheric work of lovecraftian fiction and bleak point-n-click puzzles. In many ways, Blasphemous' side-scrolling action seems like a major departure from that slow subdued series, but detailed pixel art and unsettling nightmarish horrors suggest that the eldritch inspirations won't be forgotten.

Don't Chat With Strangers Involves Murderous Ghosts In Online Chat Rooms

January 10, 2017 11:30 AM | Joel Couture

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The puzzles of Don't Chat With Strangers start off simply enough. You're in your room, typing to a woman you just met in an online chat room. She's not entirely what she seems to be, though, and a few poorly-chosen phrases and actions will be all it takes to bring yourself to a gory, supernatural end.

2017 Independent Games Festival announces Main Competition finalists

January 9, 2017 12:32 PM | Tim

igf-image.jpgThe finalists for the Independent Games Festival (IGF) have been revealed for the esteemed 19th annual awards, which honor the most influential, innovate and acclaimed projects in independent game development.

The ceremony, taking place on March 1, 2017 during the Game Developers Conference, will be hosted by Nina Freeman, the game designer of the acclaimed 2016 IGF Nuovo Award-winning title, Cibele. The breakthrough game centers around themes of love, sex and the internet, and was largely inspired by Freeman's deeply personal real-life story. Nina's current role is a level designer working on the highly-anticipated Tacoma, the follow-up to Fullbright's critical hit, Gone Home.

After an initial round of judging by over 340 evaluators, the more than 650 entries for the 2017 IGF Awards were distributed to a group of experts from across the industry for final consideration. These expert juries specializing in distinct disciplines for each category have selected the IGF finalists after playing, discussing and rigorously evaluating them.

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