Recent Comments

Powered by Disqus

About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

Read More

Stasis Review - 0 Days Without an Accident

August 31, 2015 5:00 PM | Joel Couture


You would think that the creations of a mad scientist, dangerously faulty machinery, or the void of space would be the biggest dangers in Stasis. They're not. Plain old human stupidity is your worst enemy throughout the game, dogging you at every turn as you open doors to toxic gas-filled rooms, set fire to a lighter in a gas leak, or walk right into the path of machine guns. At least, if you're as dumb as me, you do. It's a dangerous point-and-click world on the Cayne Corporation ship, but to solve puzzles in this kind of game, sometimes you have to try something no matter how silly. At least dying is entertaining, though.

Between The City And The Needle - Conversational Investigation

August 31, 2015 12:45 PM | John Bridgman

Conflict exists at the heart of most video games, and the resolution of these conflicts are the focal point of most game experiences. More often than not, these conflicts are resolved through the application of force or will upon that which resists you. Far less frequent are games where conflict is resolved through dialogue and reasoning, and this is where Between The City And The Needle finds itself. The self-labeled "conversation simulator" by Nightmarea Games asks you to use your words to covertly uncover and defeat a significant threat.

Interview: Dylan Cuthbert on BitSummit's evolution

August 29, 2015 2:20 AM | Lena LeRay

bitsummit2015.pngDylan Cuthbert is probably best known for his work on Starfox. However, he's also the president of Q-Games, which is where James Mielke was working at when he came up with the idea for BitSummit. Without the support of the folks at Q-Games, BitSummit might never have gotten off the ground. Cuthbert has answered some questions for us about BitSummit, talking about his own and Q-Game's involvement as well as how BitSummit has grown.

Satellite Reign Release Trailer

August 28, 2015 9:55 AM | John Bridgman

The classic neon glow that has become indicative of cyberpunk is for some a warming glow stretching back for years. Cult classics like Syndicate are fond memories of fans, and as such a spiritual successor was successfully Kickstarted back in 2013 by 5 Lives Studios. Now released on Steam, GOG, and Humble, Satellite Reign has a new release trailer to go along with its launch.

The State of Play Review - Games Are More

August 28, 2015 6:00 AM | Joel Couture


The State of Play can be a bit of an odd, meandering book at first glance. Compiling sixteen different essays covering a range of topics from a variety of writers and developers, it wanders in many different directions. From delving into the relationships and traditions we build into games, why so many games use violence as a mechanic, or how Twine has opened development to an entirely new set of developers, it explores many topics in brief. It can feel a little bit all over the place in its mission to show that games are more than just toys we use to blow off steam, bouncing from topic to topic. What it does, and does exceptionally well, though, is show that video games mean a lot of different things to a lot of different people. It shows that there is so much depth to the hobby that many of us love, and it is astounding to see so many people see so many different things when they pick up their controllers.

Fran Bow Review - Gut-Wrenching and Heart-Warming

August 27, 2015 7:30 PM | Joel Couture


No matter how awful things get or what horror you find yourself looking at while playing Fran Bow, it's hard not to be charmed by its main character. Fran's politeness and innocent cheer infuses her every action despite a life spent wandering dark landscapes filled with shadowy creatures sowing misery. She often manages to find something to be happy about no matter how terrible things get, smiling while combing the hair of frightening spirits or helping a skeletal man repair his flying machine. Still, she's not just a cheerful child facing horrors with an unbelievably unshakable courage - she's a frightened child coping with what she sees as best she can. Knowing just how scared she is, yet seeing how she still reacts to things, makes your time with Fran feel special despite all of the gory, sickening truths the game has in store for you.

First Wonder Trailer Released

August 27, 2015 9:05 AM | John Bridgman

Billing itself as a spiritual successor to titles like MDK and Giants: Citizen Kabuto, First Wonder is an in-development title from Rogue Rocket Games. Before this weekend's PAX event, they have released a new teaser trailer for the game showing off their exciting, colourful world.

Ludum Dare 33 voting open with over 2700 games submitted

August 27, 2015 7:40 AM | Lena LeRay

pokescape1.gifLudum Dare 33 was last weekend, which means there are now 2700 new game jam games gracing the internet. The theme this time around was You are the Monster. Here are ten entries you might wanna check out.

Interview: Kelly Wallick on Indie MEGABOOTH's involvement with BitSummit

August 26, 2015 5:05 AM | Lena LeRay

bitsummit2015.pngIndie MEGABOOTH, known for providing unified floor space for indie developers at major gaming events around the globe, helped run BitSummit this year. It was their first foray into running an event rather than just going as a vendor. Indie MEGABOOTH "Overlord" Kelly Wallick has answered some questions for us regarding their involvement and what was different (or not) about showing at BitSummit vs. western events.

Ludum Dare 33 Real World Gathering in Malaysia

August 26, 2015 1:00 AM | Tim

11947885_863984676972567_6337504377269052388_o.jpg[This article was written by Shawn Beck and originally posted on Gamasutra.]

Over the weekend in a tucked away township of Cyberjaya Malaysia, Multimedia University (MMU), IGDA Malaysia and Game Jam Collective Malaysia had collaborated to host a real world gathering for the tri-annual Ludum Dare game jam.

We saw developers pour in from all over the country and across the Malaysia-Singapore borders. Students, hobbyists and industry professionals gathered together to work jointly on a single unifying theme - You Are The Monster.

Click Here for All Archives

Contact Us


We're also on:
twitter RSS Games We Care About
Steam Curators facebook YouTube

Our Sites

Gamasutra game career guide
UBM Tech