Game advertisements by Game Advertising Online require JavaScript.

Recent Comments

Powered by Disqus

About The IGF

IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

Read More

This War of Mine has a new trailer, showing off more of its stark visuals and narrative

October 30, 2014 8:11 PM | Chloi Rad

Two trailers came out today for two different war games. I was first linked off to the one for Call of Duty: Advanced Warfare, which contained everything you might imagine. Buff guys. Power fantasy. Cool tech. Dazzling explosions.

The next trailer was for a game of a more somber nature, a game about the people caught in the aftermath of those explosions, left in the wake of soldiers with cool tech, none of which seem that cool anymore.

This War of Mine has been called the war game that video games need. The existence of This War of Mine does not negate the existence of Call of Duty, but it is cool to see the unexplored side of an otherwise heavily overused subject in games, and to see it handled so gracefully.

Twitchy Thrones now available, free for limited time

October 30, 2014 9:00 AM | Lena LeRay

twitchythrones.pngOnce a Bird's Twitchy Thrones is a simple RTS game in which the goal is to control all the capture points on the map. The player's only input to the game is to chose which groups of troops to move where. Move troops to a location in which you already have some and they will combine into a larger force. Move them to a location with enemies present and the two forces will duke it out with the last side standing taking control. It starts easy enough, but it isn't long before the game starts requiring the player to consider their moves carefully, yet quickly. Every ten seconds, more troops spawn, and in the game of Twitchy Thrones, you move or you die.

iOS Pick: Jack B. Nimble (Sean Noonan)

October 30, 2014 6:30 AM | Konstantinos Dimopoulos / Gnome

jack.pngWith Halloween just around the corner pumpkins and all sorts of spooky things are in order or, well, so people tell me and that's why I thought I'd let you know of the lovable and so very retro Jack B. Nimble. It's filled with all sorts of cute pixelated horrors and also manages to be a fast, well-designed and really good endless runner. One that lets you whip and run your way to a high-score and unlock nostalgic new palettes.

Jack B. Nimble is available for iPad and iPhone and costs $1.99.

[Update:] Oh, and do keep in mind that Jack B. Nimble has been updated for Halloween and now features one new level, the Jack O. Lantern character, more music and all sorts of extra bells and whistles.

Kickstarter Pick: Laser Fury is like sci-fi Diablo

October 29, 2014 8:00 PM | Anthony Swinnich

laserfurygif.gif

Top-down loot grabbing RPGs like Diablo seem to be most often placed in the fantasy realm. There's nothing wrong with that, of course, but that setting doesn't appeal to everyone. Those out there who are more interested in the sci-fi realm take note of Laser Fury, as it looks like it might be able to scratch that non-fantasy loot-grabbing itch quite nicely.

Prophour23 is a compact yet fully-fleshed RTS game with character

October 29, 2014 9:20 AM | Lena LeRay

prophour.pngProphour23 looks opaque at first. Its theme is a bit abstract. As a quick example, the game starts you off with a heart and four random organs like muscles and stomachs that can be turned into screams and lungs, respectively. Players who jump into the game without going first to the tutorial are pretty much guaranteed to be lost. But behind the strange facade is brilliant game complete with the sort of resource management and unit (organ) trees that RTS players love. Prophour23 was designed to be played from start to finish, if you're good enough to reach the end, in under 15 minutes of challenging and intense gameplay.

Agustín Cordes on H.P. Lovecraft's The Case of Charles Dexter Ward

October 29, 2014 4:00 AM | Konstantinos Dimopoulos / Gnome

HPL1.pngAgustín Cordes, the soul of Senscape and driving force behind horror adventures Scratches, Asylum and the freeware Serena, has agreed to answer the questions of IndieGames.com regarding the incredibly exciting H.P. Lovecraft: The Case of Charles Dexter Ward Kickstarter campaign. It is a 3rd person point-and-click cosmic horror adventure, it is, and one wisely set in Lovecraft's Providence and already looking rather fantastic.

With just a bit over two days left for the campaign to reach its crowdfunding deadline you'd better hurry and read up though...

Ziggurat officially launched

October 28, 2014 11:41 PM | Lena LeRay

Ziggurat.pngArena FPS/roguelike crossover Ziggurat has been in early access for about two months and is now officially launched. It's a fast-paced, fantasy-themed FPS roguelike in which each room is a sort of self-contained challenge. Well, some of them aren't challenges, instead just being a place to pick up a special item. Most of the rooms, however, have doors that lock behind you as you enter and won't unlock until you've eradicated all the enemies that spawn within. In others, the floor is lava and you must carefully navigate rocks set in it to avoid death.

Ziggurat is available on Steam for Windows, Mac, and Linux. It's currently 15% off the regular price of $14.99 for its launch.

[Ziggurat]

Open the pod bay doors, HAL... Event[0] is coming through

October 28, 2014 8:37 PM | Chloi Rad

You could argue that angry AIs are a tired trope and probably be met with minimal disagreement. There's nothing new about being trapped in an abandoned space station, or ship, or lab, with a sentient computer who has plans of its own.

So why does Event[0], an upcoming game about exactly that, sound so cool?

Forward to the Sky and its Greenlight float precariously into view

October 28, 2014 1:05 PM | Anthony Swinnich

forwardtothesky_102814.png

Forward to the Sky highlights one of the things I want in real life but can't have that exists video games -- giant mysterious structures that float on their own. In contrast, I don't know if I'd be all about the puzzles and the immediate threat to my life in real life, but I'm looking forward to them in this Greenlight-hopeful game. It's all about compromise, I guess.

Trailer Roundup: 13 games that are all quite different from each other

October 28, 2014 9:50 AM | Lena LeRay

fmeow.pngThis week I was unable to narrow the trailer roundup down to ten games. Instead, here are thirteen games that cover a great deal of ground in terms of variety of both theme and mechanics.

Click Here for All Archives

Contact Us

E-mail: editors@indiegames.com

We're also on:
twitter facebook RSS
YouTube YouTube
Game advertisements by <a href="http://www.game-advertising-online.com" target="_blank">Game Advertising Online</a> require iframes.

Our Sites

game career guide Gamasutra Game Set Watch
Game advertisements by <a href="http://www.game-advertising-online.com" target="_blank">Game Advertising Online</a> require iframes.
UBM Tech