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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Kickstarter Pick: Prismata boils RTS down to a card game with Hearthstone's accessibility

December 17, 2014 5:55 AM | Lena LeRay

prismata.gifPrismata is a digital card game with no deck building. Instead of deck building, the players are given identical sets of units to choose from, a standardized base set plus some randomly chosen units to make each game a little different. After that, the game is about building up the resources needed to enact one's strategy while watching what the enemy is doing to try to predict their movements. It's got all the transparency of a board game's rules with a uinque and brilliant blend of the strategy found in deck building card games and real time strategy games.

iOS Adventure Pick: Bertram Fiddle's Dreadly Business (Rumpus Animation)

December 17, 2014 4:30 AM | Konstantinos Dimopoulos / Gnome

There definitely aren't enough comedic, mystery point-and-click adventures set in Victorian London but the very first episode of The Adventures of Bertram Fiddle has valiantly attempted to change this despicable trend. What's more, it's a lovely adventure game complete with excellent animation and beyond quirky characters, top quality humour, outrageous noses, good puzzles and a dastardly murderer to catch. And did I mention it looks wonderful and sports some fine voice-acting? Well, it does and as an added bonus is a way bigger game than I expected it too.

Bertram Fiddle: Episode 1: A Dreadly Business is currently available only for iPad with an Android and PC version scheduled for the first months of 2015. You can also vote for it on Steam Greenlight.

Steampunkish interactive fiction 80 Days is out on Android now

December 16, 2014 11:22 PM | Chloi Rad

Inkle's beautifully illustrated choose-your-own-adventure game 80 Days is out on Android now for $5 USD.

80 Days is something of a steampunk reimagining of the Jules Verne classic. Set in 1872, the game tasks the player with finding a way around the world in record time. This is a challenge that becomes even more difficult with the number of choices you have to make in each city, while still managing your overall journey.

Interactive fiction meets time and resource management, not to mention some great art.

We covered the iOS version of 80 Days a few months ago, calling it a "brilliantly paced, memorable and quite frankly terrific piece of modern interactive fiction."

Sound interesting? Buy it on Google Play now.

Death Skid Marks takes players on a road trip through destruction

December 16, 2014 8:25 AM | Lena LeRay

dsm.jpgThe original Spy Hunter was a top-down arcade game that emulated a James Bond style car chase that lasted as long as the player could destroy other cars without being destroyed. Death Skid Marks is more or less a modern take on that with a road trip theme and roguelike elements. It's not family-friendly, but it is a lot of fun, mixing action arcade gameplay with strategic decision making and the extra spice that comes with permadeath.

Browser-based Twine 2.0 now available, works on Linux and tablets

December 15, 2014 11:27 PM | Lena LeRay

Twine, a tool for making web-based text games, is known for enabling people with little to no programming skills to create games. Since it makes choose-your-own-adventure style text games, the Twine engine has been used by minorities as a way to get their stories out there. Until now it has only been available to Windows and Mac users, but Twine 2.0 is a browser application, making it usable on Linux, tablets, and anything else with a modern browser.

Trailer Roundup: Platformers, puzzles, atmospheric stories, humor, and more

December 15, 2014 7:55 AM | Lena LeRay

Zombie_Vikings04.jpgWe're back to a normal-sized trailer roundup this week. This is the first action-heavy trailer roundup in a while, but many of the action games are story- and/or atmosphere-heavy as well.

Clever Pick: The Talos Principle (Croteam)

December 15, 2014 7:00 AM | Konstantinos Dimopoulos / Gnome

talos1.pngGames that are both clever and demand their players act intelligently are sadly too rare, but the absolutely excellent first-person philosophical puzzler The Talos Principle has arrived to change everything. Sporting the combined talents of Serious Sam creators Croteam, Jonas Kyratzes and Tom Jubert, this is an incredible puzzler that, if nothing else, sports the best writing and most intriguing plot a genre offering has ever managed.

Ludum Dare Pick: Sorry the Snowman

December 14, 2014 3:20 AM | Lena LeRay

sorry_the_snowman.pngDaniel de Zwart's Sorry the Snowman is another Ludum Dare entry featuring a snowman protagonist (the unicode snowman character came in third as the theme suggestion this time around). Sorry the Snowman has lost his teleportation device and must find it amongst the broken ones laying all over the ground. As a quick warning, this game is resource-intensive; I don't want to spoil the surprise by explaining why, exactly... but Sorry the Snowman has an interesting take on the Entire Game on One Screen theme.

Ludum Dare Pick: Mr. Snowman Visits Forbidden Temple

December 13, 2014 9:05 AM | Lena LeRay

voxel_snowman.jpgMr. Snowman Visits Forbidden Temple, a Ludum Dare entry from Tom Purnell, is a maze game about a snowman trying to find an ice cube in a desert temple. The player can only see part of the maze at any given time; stepping on a button puts a different part of the maze on the screen.

Indie Tools: 2 gigs of free sounds

December 13, 2014 4:00 AM | Konstantinos Dimopoulos / Gnome

sounds.pngA Sound Effect, the aptly named site specializing in, well, sounds and their effects, has gone on and prepared a pretty amazing promotion thing that will get you 2 gigabytes worth of sound effects and ambient sounds. Having grabbed the offer I must say I'm impressed and must note that those 130+ sounds should prove incredibly handy to all indie developers; I know I'll be using them in a prototype I'm working on.
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