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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Screenshot Saturday Highlights - October 22, 2016

October 24, 2016 10:00 PM | Christian Valentin

From hell itself to the racetrack, this belated Screenshot Saturday Highlights explores a wide variety of places and eras.

Developing A Cat's Manor in Saudi Arabia for a Western Audience

October 21, 2016 6:25 PM | Lena LeRay

acm1.pngIn the first part of this interview with Tariq Mukhttar, he talked about the indie game development scene in Saudi Arabia. His heavy involvement with the community doesn't prevent him from working on his own games, though, and this second part is about his game in development, A Cat's Manor. Due out in Q1 2017 on PC, with console and mobile releases to follow, the puzzle-heavy adventure game reached #8 in the Steam Greenlight rankings before being accepted.

The Indie Game Development Scene in Saudi Arabia

October 20, 2016 4:55 PM | Lena LeRay

member_243030452.jpegTariq Mukhttar was once a software developer rather than a game developer. That changed when he and a friend decided to make a game to capitalize on the "historic comeback" of a popular football (soccer, to those of us from the U.S.A.) team. That three-week project became a smash hit and led to Mukhttar participating in Sony Saudi Arabia's annual Gamers Day convention. Since then, he's had his upcoming game A Cat's Manor successfully greenlit, created two indie game development communities in Saudi Arabia, worked with the International Mobile Gaming Awards (IMGA), and helped organize the largest game jam in the region, the Pan-Arabian Zanga Game Jam (PAZGJ).

So A Ninja, Werewolf, And Thief Enter A Bar In Stealth-Shooter Roguelike Streets Of Rogue

October 20, 2016 12:58 PM | Christian Valentin

In Streets of Rogue, your greatest weapon is choice. Do you take out a target as a body-possessing shapeshifter or hack into a building's security system? Do you abide by the law as a police office, or sneak through the shadows as a vampire? Bribe your way past guards, or turn into a giant and smash through with unstoppable force? This may seem like another randomly generated dual-stick shooter at a glance, but Streets of Rogue has some ambitious mechanics and gameplay to offer.

Explore The Eerie Members Of Your Family Tree In Rusty Lake: Roots

October 20, 2016 12:00 PM | Joel Couture


Point & click game Rusty Lake: Roots will have you playing as James Vanderboom, a man tending a special seed he has planted in his garden. From that seed will grow James' family tree, along with a series of bizarre flashbacks and surreal events that will give glimpses into the uncomfortable, strange past of James' family line, taking you ever deeper into a world of supernatural events and death.

Build All The Things With Crazy Machines 3

October 18, 2016 1:10 PM | Thomas Faust

If there is one thing missing from Crazy Machines 3, it's heart. While this sounds like an inexcusable oversight on the part of creators FAKT Software, heart is not necessarily needed in a game that's all about building intricate machinery. This is a piece of software, a tool, not your new best friend. Featuring 80 pre-made levels and extensive Steam Workshop support, Crazy Machines 3 could be every tinkerer's dream come true.

Dual Gear is bringing back fully customizable mechas

October 18, 2016 10:27 AM | Jeremy Ooi

dual gear cover.jpg

One of the most underrated and perhaps underrepresented genres in recent years is the mecha.The genre might be niche, especially for the Japanese market which is why I am quite surprised to find out that a developer from Thailand is working on a mecha game. Dual Gear, a tactical turn-based strategy game, is developed by Orbital Speed Studio from Bangkok, a throwback to games like Armoured Core, Mech Warrior, or Front Mission which all feature strong RPG elements and heavily customizable mecha.

Tales of the Elements FC Brings Hip Hop Culture & Music To Fantasy RPGs

October 17, 2016 12:00 PM | Joel Couture


Tales of the Elements FC is an RPG adaptation of the hip hop album of the same name, mingling the culture and music with the gameplay, sound, and style of a fantasy co-op action RPG.

Screenshot Saturday Highlights - October 15, 2016

October 15, 2016 3:00 PM | Christian Valentin

This weekend's selection features a wide spectrum of journeys: cross-country travels, jaunts into dark forests, into catacombs and through cyberpunk cities and across space.

Developing the Silliness and Combat of Warcube

October 15, 2016 2:05 PM | Lena LeRay

.gifWarcube, coming soon to Steam Early Access, has a name that sums the game up rather well. The player is a cube who fights. It's a bright, colorful game with a penchant for silliness; the demo I played at PAX began with rescuing a guy stuck in an outhose, who proceeded to have poop pellets keep falling out of his butt as he walked around. But the heart of the game is really its combat. Once an attack is made, everything slows down to allow the player to pull off crazy combos.

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