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IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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The neon landscapes of ULTRAWORLD arrive on Steam December 5th

November 22, 2014 10:35 PM | Chloi Rad

uw.jpgThe holidays have come early!

ULTRAWORLD, described as a "first-person explorer" by developer James Beech, launches on Steam on December 5th.

Zero Memory is a tiny game about expanding your memory

November 22, 2014 10:06 PM | Chloi Rad

JquRUM.gifZero Memory is like a micro version of electronic Simon Says, only with better colors.

The game takes place on a diamond-shaped board, with four points that light up in a certain order.

If you play short term memory mode, the diamonds light up in a different and increasingly more complex sequence every time you manage to copy it. In long term memory mode, you only get to see the next step of a slowly accumulating sequence, and must recreate it up to that point.

The Ember Conflict progress: reinforcements feature, specializations for units

November 22, 2014 2:20 AM | Lena LeRay

Forest_POC.jpgThe Ember Conflict is a competitive, free to play RTS currently in development for mobile platforms. IndieGames first covered the game in January, at which time developer Substantial Games shared information about how the game will work and what direction they planned to take the game. Since then, they've run an alpha test in limited regions. Based on that, they've made a couple of substantial changes (no pun intended) to the game, which is now due for release around March or April of next year.

Free Steam keys for Super Comboman, Dragon, Magnetic By Nature

November 21, 2014 4:16 PM | Staff

FreekeyFridaysWeek67.jpgIndieGames and FreekeyFridays bring you another set of free indie games. Freekeyfridays was created as a way to garner exposure for indies through giving away a mix of well-known indie games and up-and-coming titles. This week's games are Super Comboman (Windows, Steam, Mac), Magnetic By Nature (Steam, PC, Mac, Linux) and Dragon (Steam, Windows, Mac, Linux).

There are two ways to win this week.

Athletic Pick: Super Sec Soccer (kingPenguin)

November 21, 2014 4:00 AM | Konstantinos Dimopoulos / Gnome

Who needs kick offs, half-times and off-side rules? Who needs tactics and referees? Who needs shiny graphics and complicated controls? Well, many apparently, but Super Sec Soccer is a delightfully different kind of game. It's still all about the footballing, but does away with all of the sport's rules in order to achieve a hectic gameplay experience and condense all the fun in 90 brilliant seconds. 90 seconds you can use to either crush a friend in local multiplayer or the competent AI opponent.

Super Sec Soccer is available for Windows via itch.io complete with a 9 second demo. You can also support it on Greenlight.

Kickstarter Pick: Americana Dawn is Genso Suikoden meets Mark Twain

November 20, 2014 7:37 PM | Chloi Rad

Americana Dawn, inspired in equal parts by Genso Suikoden and Mark Twain, is a classic JRPG-style adventure set across two centuries of early North American history.

It's been in the works for a while now, with a previous Kickstarter from 2012 helping fund a very small portion of the game's early development.

Since then, the ambitious project has expanded well beyond the scope of what the designers originally intended. It just needs this one last chunk of support from fans to become a full game.

See the Americana Dawn's new Kickstarter here.

KakeXun: a game about math, the world, and the self

November 20, 2014 2:15 AM | Lena LeRay

kakexun.jpgKenji Eno was one of Japan's first indie developers. He's best known in the west for games such as the D series, Enemy Zero, and You, Me, & The Cubes. His games have won awards in both Japan and the U.S. and one game he created was a Sega Saturn game for the visually impaired. After Eno died of heart failure in early 2013, some of his old friends and coworkers banded together to try to make his last game design a reality. Called KakeXun (pronounced kah-keh-zoon), the game is to be a "sci-fi action art game" tying cosmology, parallel worlds, mathematics, and philosophy together in a story about sentient magma trying to understand its own existence while it works to give shape to an infant world.

The Troll Song's lovely new screenshots

November 19, 2014 9:00 AM | Konstantinos Dimopoulos / Gnome

TrollSong1.pngTroll Song has been flying under the radar for quite some time now and that's a crying shame. It is after all shaping up to become one lovely point-and-click adventure indeed and one of the few games to feature trolls as its stars. Happily and beside the short demo (Windows) they released a while ago, the dev team have also shared a selection of fresh and most promising screenshots.

Have a look and do not fail to notice the "Roar" command and the fact that you'll get to play as multiple trolls:

Ron Gilbert and Gary Winnick to revive classic adventuring with Thimbleweed Park

November 19, 2014 4:00 AM | Konstantinos Dimopoulos / Gnome

Thimbleweed.pngDid you know that the modern point-and-click adventure was born back in 1987 with the release of Maniac Mansion? Did you also know that Ron Gilbert and Gary Winnick were the people responsible for it? Well, chances are you actually did, but a reminder is always a handy thing to have around. Especially as that very same Maniac Mansion, Gilbert-Winnick team has just unveiled Thimbleweed Park; a brand new, classic adventure game.

To Azimuth is an adventure game about small town mysteries, possibly aliens

November 18, 2014 7:55 PM | Chloi Rad

toazimuth2.pngThere's an eeriness that lurks in some small towns across America, even without anything truly fantastical going on behind the scenes.

To Azimuth, described as an "alien abduction mystery," captures this uncanny stillness with subtlety and grace even before anything paranormal begins to creep in from the corners. It has the muted tones of a David Fincher film and the mise en scène of a slow nightmare.

It's on Kickstarter now with a gorgeous trailer, and a gameplay video showing off its dynamic environment.

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