Shattered: Tale of the Forgotten King (Shattered) takes players to a dark, foreboding world ruled by the Demiurges. These powerful creatures turned a once-lush land into the desolate world the players will see before them. Turning it back the way it was will mean facing these beings of incredible power.
Fighting something of that scope should stand out within the game. As such, the developers at Redlock Studio decided to make their boss fights into something completely different, switching their sidescrolling 2.5D action game into full 3D when facing the game's powerful demiurges, as well as in other special moments throughout the game.
"The idea is to change the player's perspective, making them know that they're facing a major event of the game." says Antoine Besnard of Redlock Studio. In changing the way the game plays, as well as the player's entire perspective, the developer hopes to drive home how important these narrative beats are by making it impossible for the player to ignore that something significant is happening. In these moments, the entire game changes.