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IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Owl Cave Expanding on Sepulchre with The Charnel House Trilogy

February 25, 2015 6:00 AM | Joel Couture

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Sepulchre took players on a frightening train ride as Dr Lang, asking them to find out what exactly was up with the locked windows, missing passengers, and contents of some large bags that were along for the ride. That wasn't the whole story, though, as developer Owl Cave (developers of Richard & Alice) is now expanding on that tale with The Charnel House Trilogy, planning on releasing the complete version of their point-and-click game this April.

Kickstarter Pick: Regeria Hope (Nathan Low)

February 25, 2015 3:30 AM | Konstantinos Dimopoulos / Gnome

If you love your Phoenix Wright court-based adventures, you are bound to love the excellent, freeware take on the formula the first episode of Regeria Hope offers. It retains its inspiration's goofy style and excellent puzzle mechanics and adds more than enough new ideas, plot threads and characters to keep things fresh. Also, it definitely looks the part.

Now, should you care to see Regeria Hope grow into a complete season of episodes and introduce important ethical choices you'd be wise to back the Regeria Hope Kickstarter. A few dollars will secure you a copy of the second episode upon launch and a few extra dollars will get you the complete series for Windows, Mac and Android.

Interview: Jake Kaufman & Jessie Seely Talk VR Audio Bliss and [NUREN] The New Renaissance

February 24, 2015 6:00 AM | Joel Couture

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Jake Kaufman and Jessie Seely are looking to create something new and magical with [NUREN] The New Renaissance, building an immersive, musical virtual reality experience. Collaborating with various artists and musicians from all over the world, the feature length rock opera will tell the story of RIX and QGK as they become capable of singing in a world where music and art is illegal. This strange, incredible project piqued my interest, so I tracked Jessie and Jake down to talk to them about virtual reality music, saving a dark world through song, and some of the hidden secrets that will make [NUREN] The New Renaissance so special (Interview begins at 0:57).

Kickstarter Pick: Two Tomorrows From Now is inspired by theatrical improv

February 24, 2015 5:15 AM | Lena LeRay

ttfn.pngIf you've ever seen Whose Line Is It Anyway?, you've seen theatrical improvisation, or "improv" at work. Actors often practice their improvisation skills through special games like those used on the show because an actor needs to be able to improvise and keep things going if something goes wrong on stage during a performance. One of the most important rules of improv is to never "say no". This doesn't mean to never use the word "no"; instead, it means that you should never refuse to go in whatever direction your fellow actors are trying to take the scene. Shutting down what they're doing can grind the scene to a halt. So instead of saying "no", you say "yes, and...", taking what they give you and running with it. It's how you get such strange and hialrious things out of improv games. That idea of "yes, and..." is at the heart of Two Tomorrow From Now, an FMV action-adventure roleplaying game that got its start at this year's Global Game Jam.

Trailer Roundup for February 23, 2015

February 23, 2015 7:55 AM | Lena LeRay

2_Dawn.pngIt's the last week of February and today we have things like cameras and fuzzy blue monsters for you to look over.

Hot Tin Roof Brings Noir Cat in the Hat to Steam

February 23, 2015 7:00 AM | Joel Couture

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Grisly, blocky murders abound in the city, but Emma Jones and her fedora-wearing partner, Franky the Cat, love this town and intend to clean it up. Still, where's a gal to find the strand that will start unraveling this mystery? That's where you come in, using your detective skills, some exploration, and a handy revolver filled with strange bullets to dig your way through the city's dirt and find the truth buried underneath in Glass Bottom Games' Hot Tin Roof.

Y2K Preview - Panda Barriers, Dali Cats, and Crying Pyramids

February 21, 2015 8:00 AM | Joel Couture

playstationblog_yiik_ss003.png Ackk Studios' Y2K gets stranger and stranger as you play it, but no one in the game world seems to think so. After going through the records in Alex's room and getting his grocery list stolen by a cat, I thought things were going to be pretty normal. Once you follow that cat through flashing mazes that bend reality, stairwells suspended in the void of space, and through doorways hidden beneath crying Illuminati pyramids, that normalcy quietly lets itself out, never to return. This only seems to inconvenience Alex as he rolls with meeting new people, fighting monsters, and solving puzzles in the weird landscapes and world of Y2K.

Win Steam keys for The Lady, Crashed Lander, Battle Ranch

February 20, 2015 9:08 PM | Staff

FreekeyFridaysWeek80.jpgIndieGames and FreekeyFridays bring you another set of free indie games. Freekeyfridays was created as a way to garner exposure for indies through giving away a mix of well-known indie games and up-and-coming titles.
This weeks games are: Crashed Lander (Steam, Windows,Linux, Mac), The Lady (Steam, Windows) and Battle Ranch (Steam, Windows, Linux, Mac).

There are two ways to win:

Story-driven twin-stick shooter Bezier

February 20, 2015 10:05 AM | Lena LeRay

bezier.gifBezier is a shiny twin-stick shooter, complete with all the explosions and mayhem that entails, and it's very good at that. What it adds on top of that is a story told only in snippets at the beginning of each stage. At least, to start with. When it starts reinforcing the story through gameplay, the cruelty of the villain becomes more than just words.

Smack Some Steel Faces in Robot Roller-Derby Disco Dodgeball Now

February 20, 2015 7:00 AM | Joel Couture

6.png Do you remember the sound the dodgeball made when it first slammed into your head? That rubbery smack, followed by a stinging pain so terrible you knew nothing in life - not heartbreak, not loss, not death - would ever hurt as bad as that moment? I remember. What I don't recall is the brilliant light of the night club floor or the curling moustaches of the other robots. This is where Robot Roller-Derby Disco Dodgeball comes in and changes everything. Fresh out of Early Access, it tosses you into a multiplayer deathmatch where one hit kills and your only savior is the merciless rubber ball in your hands.

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