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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Screenshot Saturday Highlights - July 16, 2016

July 16, 2016 1:42 PM | Christian Valentin


You'll find dark woodland horror, vibrant sci-fi battlefields, and sprawling desert wastes in this week's list of highlighted games.

Lose Yourself In The Charcoal Art World Of Dreams And Reality

July 16, 2016 8:00 AM | Joel Couture


Dreams are what carry the hero along in charcoal art platformer Dreams and Reality. Whenever he gets stuck in this calming world, he can dream, causing a cloud-like platform to appear for him to bridge the gap to his goals.

Learn To Draw Purrfect Lines And Be A Wizard In Spell Casting

July 16, 2016 3:13 AM | Thomas Faust


Gordon Little's Spell Casting: Meowgically Enhanced Edition is a charming little game that has you casting spells by tracing lines in order to graduate from the wonderful and prestigious Magical Education Of Wizards School. Gather your young'uns and play this kid-friendly game, if possible on a tablet for maximum enjoyment. While it will probably have every hardcore gamer running for the hills, there is a lot of light-hearted fun to find here for the casual connoiseur. The jokes will probably be too nerdy for kids and the whole line-tracing thing too easy for adults, but if you're looking to play something together as a family, this is good stuff.

Daily Chthonicle Will Have You Running A Horror Newspaper

July 15, 2016 7:00 AM | Joel Couture


Keeping your readers entertained and your reporters alive are you main goals in Daily Chthonicle, an Early Access game that has you acting as Editor of a horror newspaper. By choosing where to send your reporters, what to arm them with, and what to look into, you can help sell reams of papers about ghosts, ghouls, and other monsters that stalk the night.

Chickens, Giraffes, & Dolphins Throw Down In Fighting Game Animelee

July 14, 2016 10:00 PM | Joel Couture


It's all-out war between animals in Animelee, a ridiculous fighting game that pits all manner of beasts against one another, vying for supremacy. Will a seagull rise up and become head of the food chain, or will the dolphin learn to fight on land just to come out on top? Only you and your phone can decide.

Circles Explores The Puzzling Possibilities Of Circles

July 14, 2016 9:21 PM | Christian Valentin

Circles is perhaps the most apt title since maybe Prison Architect or Portal. Much like those games, everything you need to know about the game's core concept is in the title. Circles is a game about...circles. It's the first thing you see onscreen and each puzzle revolves around manipulating them. It's in that manipulation where Circles' minimalist design shines.

Indie Arena Booth 2016 Announces Gamescom Line-Up

July 14, 2016 7:05 AM | Thomas Faust

From humble beginnings in 2013, the Indie Arena Booth at Gamescom has become an institution to rival the likes of the mighty Indie Megabooth. This sprawling behemoth of indietude, organized by a bunch of German developers but open to games from all over the world, will once again make an appearance this year. With more than 60 devs taking up 620 square meters of the show floor, there's bound to be something for everyone. If you're in Cologne between August 18 and 21, make sure to stop by and sample the arena's delights. The games line-up has just been announced; you can find it after the cut.

What Is Best In Life? To Crush Your Enemies, Of Course!

July 13, 2016 8:20 AM | Thomas Faust

Vile Monarch's Crush Your Enemies is as irreverent and foul-mouthed as it gets, but that's what makes it so much fun. Following the exploits of a drunken, utterly offensive tribe of barbarians, your goal is to conquer, destroy, and get totally wasted in the process. Ordering your barbarian hordes around to fight the enemy and capture villages feels like stripped-down, simplified real-time strategy. This is more Galcon than Warcraft, and it makes the game instantly accessible, even if the later levels do pose quite the challenge. It's a solid, fast-paced little game, but you should probably play it for the cutscenes. Crush Your Enemies taught me some very inventive swear words and also made me laugh more than I'd like to admit. It's so utterly wrong, but it feels so right, you know?

Brave The Perils Of Early Access With Sky Break

July 13, 2016 5:36 AM | Thomas Faust

You have crashed on an alien planet, where strange mechanical creatures roam the land and violent thunderstorms shake the earth. Not only do you have to stay alive in this hostile environment - you also have to research a cure for a mysterious plague that has befallen all of humanity. No pressure there, right?

After their nautically-themed debut FarSky, FarSky Interactive's Sky Break takes to the stars, stranding you on the planet Arcania. And there you are, with a whole new and very distinctive looking world to explore. You're free to roam, but there's always a set of objectives that gets you further ahead in your task to save mankind.

Put Your Engineering Prowess To The Test In Poly Bridge

July 12, 2016 7:56 PM | Christian Valentin

You've probably heard the idiom "burning bridges". It can be a long, involved process to build those bridges, but only takes a poor decision or single moment to burn one. That metaphor is made tangible in Dry Cactus' Poly Bridge, a construction puzzler that left Early Access today after a year of updates, improvements, and additions. A good bridge takes planning, a consideration of weight and physics, smart use of your tools, adapting to the terrain and chasm at hand. But poor balance, an unstable area, any number of engineering errors, and that elaborate span comes crashing down.

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