November 23, 2015 7:45 AM | Konstantinos Dimopoulos / Gnome
People may have noticed me complaining about rogue-likes lately. Even more so when the stars are either wrong or even slightly confused and it honestly doesn't all have to do with me getting older. Oh, no. It's got everything to do with the rogue-like formula being ridiculously overused and occasionally ruining some mighty fine games.
Happily and, dare I say, almost unexpectedly this is not the case with Yahtzee's The Consuming Shadow: Insanity Edition. It is a mighty fine game that just couldn't have been anything but a rogue-like.