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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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The Charnel House Trilogy Review - Steady Dread

April 16, 2015 12:00 PM | Joel Couture


Horror works by eroding our faith that the world around us is safe. It creeps under your skin by telling you that things aren't entirely as you perceive them, and that forces you can't see are closing in, tightening the invisible noose around you. It doesn't have to be monsters or ghosts, either, but something a bit more ordinary in its evil. It could be the friendly neighbor, one of the people at your birthday party, or a stranger on the train, and any of them could be far more terrible than some imagined spectre. The horror in Owl Cave's The Charnel House Trilogy works so well because it erodes that faith that your life is normal and safe, chipping away at it bit by bit with the supernatural and ordinary in subtle ways. By its end, you may be left wondering if you really know whats going on with the friends you invited over or even the person sharing your bed tonight.

A Tale of Tales Interview on Sunset

April 16, 2015 5:30 AM | Konstantinos Dimopoulos / Gnome

sunsetInt.jpgAuriea Harvey from Tale of Tales has agreed to answer our questions on the forthcoming Sunset. A unique, artful and even revolutionary first person offering that's appropriately all about revolution. A game that you can already pre-order and will soon be released.

Hard Platforming for a Good Cause: Your Bizarre Eyes

April 16, 2015 3:50 AM | Luca Colosso

ybe01.pngThis isn't the first time we mention developer Shilov. About a year ago we highlighted his adventure game The Rats in the Wall, and after a semi-silent period where he managed to let people forget about him, here he comes with a brand new experience. Your Bizarre Eyes is a short platformer however, so despite maintaining a very similar art style it's difficult to find more elements that the two games have in common.

The Zachtronics Podcast: Episode #1

April 15, 2015 12:25 PM | Tim

Podcast-Cover.pngOn The Zachtronics Podcast we go behind the scenes of how indie games are made and interview independent game developers, asking them the questions that only another independent game developer would know to ask.

In episode #1 of The Zachtronics Podcast we interview Zack Johnson and Kevin Simmons of Asymmetric Publications, the studio behind the long-running Kingdom of Loathing. Topics covered include the history of Kingdom of Loathing, the ups and downs of running an independent game studio, the merits of version control, making money despite our best efforts, colossal screw-ups, and much, much more!

There's More to Charmixy: Witch Academy Than Just Puzzles

April 15, 2015 5:00 AM | Joel Couture


Chicmonster could have been content to create a fun little puzzle game to give away for free, but there's a whole lot more to Charmixy: Witch Academy than just that. I mean, witches don't just use magical powers to make sure they win at tile-based puzzle games. You've also got to learn to duel, cook, and explore, all while hanging out with the other witches and making friends. Maybe you could even unearth a threat to the school while you're at it. It's a busy life learning to be a young witch, but at least the free admission means you won't need to get a part-time job as a necromancer's assistant at the graveyard to support yourself.

Shred Waves of Aliens in the Hectic DIE METAL

April 14, 2015 2:50 PM | Luca Colosso

diemetal1.pngIt's pretty hard to tell where Team Bred's DIE METAL is headed. The proof of concept available is promising to say the least, but it's also true that the developers haven't stated anything too serious in regards to its future. Personally, I liked the concept of mashing classic tower defense elements together with the more frantic twin-stick shooter gameplay, and even though the barely playable version I tried needed a restart every once in a while the experience overall has been definitely satisfying.

Lancelot's Hangover Preview - Inebriated Manuscript

April 14, 2015 5:00 AM | Joel Couture


Lancelot's Hangover is ridiculous, although you probably already got that from the picture of Lancelot in his underwear done up in a medieval illuminated manuscript art style. He never does find clothes during the preview, and doesn't seem especially put out by that fact, either. He's pretty laid back considering he's in trouble with God himself, too, what with having to find that pesky Holy Grail. Still, no need to get all bent out of shape and take things seriously in the realm of King Louis le Sexy, is there? You're on a holy quest, but that's no reason to be uptight. You are pointing and clicking your way to the Grail to fill it with booze, after all.

Hero Generations infuses the roguelike genre with 4X elements

April 13, 2015 11:10 PM | Lena LeRay

hg_screenshot1.pngDisclosure: I backed Hero Generations on Kickstarter for a copy of the game.

Hero Generations is a roguelike in which every turn is a year of the hero's life and the player must find a mate before the character dies if they want the game to continue with a new generation. Developer Heart Shaped Games calls it a roguelike/4X strategy hybrid, but although the 4X influence is definitely there, the end product doesn't really feel like a 4X game. That doesn't, however, stop it from being interesting and unique.

Action Base Defense Violent Little Things is Being Kickstarted Right Now

April 13, 2015 6:00 PM | Luca Colosso

vlt01.pngSooner or later, throughout the development process of any ambitious game the time to look for some monetary help will always come. For Lorne Whiting's solo project Violent Little Things that moment came just a couple of days ago, and in order to face it and possibly overcome such funding troubles a Kickstarter campaign has been launched. The game's synopsis is pretty straightforward. It's so direct that whether you're into action games or more strategy-oriented experiences, a glimpse at its trailer should be enough to at least intrigue you a bit.

Trailer Roundup for April 13, 2015

April 13, 2015 8:10 AM | Lena LeRay

vlt.gifI'm too sick to think of anything witty to write here, so instead, I will simply encourage you to enjoy this week's trailer offerings.

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