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About The IGF

IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Interactive Fiction's XYZZY Awards and the 2014 Spring Thing

April 14, 2014 3:30 AM | Konstantinos Dimopoulos / Gnome

IF14.pngSelf-explanatory titles always help with the getting straight to the point thing, so click here for the winners of the prestigious 2013 XYZZY Awards and/or here to download all the 2014 Spring Thing entries. You'll get to play with quality words and unexpected worlds, while enjoying some of the best and most varied works of modern interactive fiction. Apparently both the traditional parser audiences and the choose-your-own-adventure crowds have been catered for.

Oh, and the latest version of Kerkerkruip has been released too.

6 trailers: musical puzzles, arena brawlers, adventures, and more

April 12, 2014 3:30 PM | Lena LeRay

Traverser_Screenshot_11.jpg

There has been a rash of good trailers lately. Here are half a dozen interesting ones, in alphabetical order.

Browser + Android Pick: think concentrically in ConcentricHolic (LogicalCell)

April 11, 2014 7:15 PM | John Polson

concentricholic.pngLogicalCell's puzzler ConcentricHolic requires knowing where and when to place colored pieces down to create a chain reaction, paying special attention to order of the different layers of each piece.

alt.ctrl.discuss: Please Don't, Spacedog! is Oculus VR immersion done right

April 11, 2014 4:45 PM | John Polson

spacedog3 header.png"Everyone else is doing immersion wrong," says Please Don't, Spacedog! developer G.P. Lackey of KO-OP Mode. His team's game uses an Oculus and MIDI controller combination to confront players with unfamiliar territoy, and it was in large part what made their exhibit the talk of the town at last month's alt.ctrl.GDC.

Free keys for Project Zomboid, Ærena - Clash of Champions, Shattered Haven

April 11, 2014 2:30 PM | John Polson

FreekeyFridaysWeek35.jpgIndieGames and FreekeyFridays bring you another set of free indie games:
Project Zomboid from The Indie Stone (Desura, Windows, Mac, Linux) Shattered Haven from Arcen Games (Steam, Windows, Mac), and Ærena - Clash of Champions from Cliffhanger Productions (Steam, Windows, Mac). Freekeyfridays was created as a way to garner exposure for indies through giving away a mix of well-known indie games and up-and-coming titles.

There are two ways to win this week.

Free iPhone & iPad Pick: Breakfinity (Phil Hassey)

April 11, 2014 1:20 PM | Tim

breakfinity.pngBreakfinity is an Arkanoid-style game that parades an infinite amount of levels for players to smash through with their paddle and ball. The bricks are always moving downwards and towards you, and the only way to remove them is to destroy the bricks one by one or get your ball past the highest brick at the top. The second option clears all existing tiles before introducing a new set of bricks to break.

Cave Story dev releases free Pink Hour prologue to Kero Blaster

April 11, 2014 11:15 AM | John Polson

pink hour.jpg

Cave Story dev Pixel's Kero Blaster releases next month, and those curious how it will feel can get a taste with a short free prologue called Pink Hour, starring a pink office lady who must find a missing document to avoid The President's anger.

Updates on Capy's Below, Supergiant's Transistor, Broken Rules' Raetikon

April 11, 2014 10:15 AM | John Polson

transistor-below-raetikon.pngSpring conventions are in the air, and with them come updates on indie games releasing this year and beyond. Here we catch up with Capy's Below, Supergiant Games' Transistor, and Broken Rules' Secrets of Raetikon.

Designing the surprise mobile game hit, Monument Valley

April 11, 2014 12:45 AM | Staff

One afternoon last week, my Twitter feed began whispering: "Monument Valley, Monument Valley." The game had flown under my radar, and I noticed that even some of the most savvy followers of video games hadn't picked up on it yet, either.

Browser Pick: The Stanley Parable text adventure by Christina Nordlander

April 10, 2014 7:15 PM | John Polson

stanley parable LD.jpgThe Stanley Parable LD Remix doesn't follow Davey Wreden's hit game precisely, which is a good thing because so many have already played the original. Instead, Christina Nordlander's Ludum Dare MiniLD50 entry envisions what the world would be like in the style of a text adventure game.

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