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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Shmup Zenodyne R Really Uses Blast Processing. Really.

June 16, 2016 9:30 AM | Joel Couture


I don't actually know if it does or not, but developer Team Grybanser Fox swears they do for the bullet patterns in Zenodyne R. What I do know is that the game offers several different characters with their own ships and stories, several alternate routes through each stage, and fancy unlockables if you do well while playing through its six stages. You also get a pulsing soundtrack courtesy of Hal "HeavyViper" Binderman, which you will want to listen to while making ship and laser gun noises while driving your car/bike for a while after you play.

And if you find out what the Blast Processing means this time, tell me.

Words Are Your Weapons In Dialogue-driven RPG No Truce With The Furies

June 15, 2016 4:45 PM | Christian Valentin

Take the classic isometric RPG formula, place it in an anachronistic blend of futuristic and early 20th century technology, and replace turn-based combat with dialogue-driven confrontations, and you have Fortress Occident's No Truce With The Furies. The upcoming RPG follows a down-on-his-luck police officer, an "unmitigated a human being and an officer of the law" according to the developers, as you make your own way in the coastal city of Martinaise and take on one final case.

BLACKHOLE Returns With Even More Fiendish Puzzles

June 15, 2016 12:43 PM | Thomas Faust


I cannot deny that I found the fact that BLACKHOLE casts you in the most least important role on a spaceship quite endearing. You are the coffee guy. As in "the guy whose only job is to bring the captain some coffee." So of course when everything goes to hell in a handbasket, you're the one who has to save the day, because that's how these stories usually go.

BLACKHOLE has actually been out for a while, but the new Complete Edition collects all previously available DLC and some brand-new features in one neat package. That's a lot of gravity-flipping puzzle platforming for you to chew on, coffee guy!

The Last Days Of Old Earth Are Going To Be Bloody Cold

June 14, 2016 5:25 PM | Thomas Faust

Last Days-1.jpg

A card-driven strategy game inspired by Vic Davis' legendary Armageddon Empires and looking a bit like Amplitude's Endless Legend? Say no more, I'm sold. Auroch Digital's Last Days Of Old Earth is just that, and thankfully it doesn't feel derivative at all. As the world grows colder and everyone's following the rays of a dying sun towards the equator, it's all dwindling resources and unwinnable fights in a losing battle for survival.

The Stars Look Very Different Today: The Solus Project Has Launched

June 13, 2016 5:15 PM | Thomas Faust

Solus Project.jpg

You're stranded on an alien planet, trying to re-establish communications, and struggling to prevent death by hypothermia and starvation. What exactly led to your spaceship, a science vessel trying to find a new home for humankind after Earth's extinction, crashing here? And why can't you shake the feeling that you're not the only living creature on this supposedly uninhabited place? The Solus Project, a first person survival game, will answer all of those questions.

Body-Shifting Robots Steal Trade Secrets In Ghost 1.0

June 12, 2016 3:54 PM | Thomas Faust


Ghost 1.0, the new metroidvania by the developer of UnEpic, makes you the ghost in the machine. Quite literally, too, as you're able to leave your robotic body and possess other machines. This allows you to operate switches you couldn't otherwise reach or thin out the enemy lines from within. It's a neat little concept and I cannot remember it being featured this prominently in a metroidvania before.

Screenshot Saturday Highlights - June 11, 2016

June 11, 2016 2:21 PM | Christian Valentin

Another Saturday, another round of new and interesting games. This weekend's highlights takes us from rain-soaked WWI trenches to vibrant cyber-Norse landscapes, and all manner of otherworldly places in between.

Untrustworthy A.I.s Make Life Difficult in Sci-Fi FPS Insincere

June 11, 2016 7:30 AM | Joel Couture


You wake up in an abandoned science facility. An A.I. wants to help you along. Sounds safe, right? Luckily, your old pal shotgun won't steer you wrong. No matter how many sketchy A.I.s you take advice from or how many mutants want to have a look at your insides, old shotgun will help keep you safe in sci-fi FPS Insincere.

Yes, you do technically have seven weapons you can use as you skulk through the facility and shoot your enemies, but that weapon has been keeping folks safe in sci-fi shooters for a long time. It's far more trustworthy than some dodgy computer that's stringing you along for 22 levels. So, if you're inclined to shoot some things today, grab your shells and help poor Joseph Walker out of this troubles, would you?

Freeze Time to Survive Gunfights, Car Pileups, and Giant Robot Attacks in Tick Tock Bang Bang

June 9, 2016 7:30 PM | Joel Couture


When a few dozen cars are flying at your face, a garbage truck hurtling through their midst, your only worry needs to be what crummy one-liner you'll say when you dodge them all in time-freezing FPS Tick Tock Bang Bang.

The game tosses the player into different situations, attacking them with laser drones, huge robots, or careless motorists. The way to live through them is by stopping time at just the right moment, taking a few carefully-aimed shots with your pistol, and then finding that one spot to slip through all of the mayhem as your bullets find their marks, blowing up all of the things that were about to kill you.

If this game doesn't have a replay mode for me to watch my beautiful escapes and perfect shots, then Dejobaan Games goofed.

Combat and Control Demons in Mystical Action-Adventure Kologeon

June 9, 2016 1:53 PM | Christian Valentin

Your nameless hero in Kologeon faces a menegrie of otherwordly beasts and warriors, rending through enemies with a massive ghostly scythe and evading their incoming attacks with winged ease. Set in a mystical world of demons, spirits, and ancient beings, Kologeon puts agile combat and a wealth of other skills at your fingertips, as you explore its painterly regions and realms. It's expected to release on PC, Mac, and Linux and is currently seeking funding on Kickstarter.

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