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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Mind-Mecca On Steam Greenlight

July 23, 2015 11:15 AM | John Bridgman

Sometimes it can be difficult to find something genuinely intriguing on Greenlight. A plethora of deserving titles get lost in the shuffle thanks to overwhelming quantity of titles on the service. I'd like to bring your attention to a game recently launched on to Greenlight, an exploratory point and click adventure game called Mind-Mecca, by developer Synthetic Memories.

Cast Yourself Adrift in the Crimson Nightmare of Strawberry Cubes

July 23, 2015 5:30 AM | Joel Couture


I accept that glitches show up in games sometimes. My NES was pretty prone to freaking out, especially with the Game Genie in it, so I'm used to distorted audio and bizarre visual occurrences. Still, these incidences never felt purposeful, and were simply quirks of the system and games not getting along well. There was nothing guiding these strange sounds and visuals. Strawberry Cubes is a controlled form of glitch, feeling loaded with menace and maliciousness as you attempt to understand the logic of why the game's world seems to be in constant flux.

Preview: Dungeon League - A Dungeon-Crawling Party Game

July 22, 2015 10:46 PM | Sean Flint


When I was growing up playing games, there was nothing more exciting than coming home from school and getting your group of friends together to sit down and play a local multiplayer game. Whether it was cooperative or competitive, we would spend hours yelling at each other in excitement and frustration. With this in mind, it's easy to understand my excitement for this recent "resurgence" of local multiplayer. For a few years, it seemed like it was the last thing on developers' minds, but we've seen so many great local multiplayer games recently, I think it's safe to say they are back in full force. Dungeon League is the latest of the bunch to pop onto my radar, and I found my time with it reminded me of how much fun can be had playing a game with friends.

Nova Blitz Returns to Kickstarter

July 22, 2015 1:30 PM | John Bridgman

After a wildly successful Greenlight campaign, the real-time TCG from Dragon Foundry is heading to Kickstarter to help push it to completion. Promising familiar TCG mechanics but with innovative, fast-paced gameplay, Nova Blitz is trying to set itself up for success in the crowded digital card game market.

Save or Screw With the World as You Please in AntharioN

July 22, 2015 5:30 AM | Joel Couture


In AntharioN, you and a band of heroes must pull together and save the world! Unless you get sidetracked breaking into houses, making potions, reading books, or doing any of the number of things you can do in this tactical, turn-based isometric RPG. I mean, folks would really prefer that you save the world, but no one is going to judge you if you decide to screw around with NPCs instead, tricking them into doing what you want or just generally making a menace of yourself. The open world of AntharioN is there for you to do with it as you will, especially since it's available right now.

Trailer Roundup: BitSummit 2015, Part II

July 22, 2015 4:50 AM | Lena LeRay

FlipandKick.gifThe BitSummit trailer parade continues with games in the D to M range of the alphabet. There are a couple in here that will probably never see English localizations and a couple more whose fate in that regard is up in the air, but there are some that will definitely come out in English, too. I've tried to make it clear which games won't or might not be localized into English.

Moody Platformer Feist Launches Thursday, 7 Years After First Appearance

July 21, 2015 7:19 PM | Chloi Rad

feist.pngIt was 2008 when the public first saw Feist, a moody platformer with the same silhouetted look of Playdead's Limbo, but two years older. An IGF finalist and winner of the Student Showcase, Feist was supposed to launch in 2011, but delays pushed it further and further back.

Now, Bits & Beasts' mysterious and award-winning game is finally on its way, for real this time. There's even a Steam store page to prove it.

You'll be able to buy Feist on Steam, GOG,, and the Humble Store on Thursday, July 23rd for $15, compatible with Windows, Mac, and Linux.

Preview: Descend 100 Floors in an Attempt to Escape "Skyhill"

July 21, 2015 6:36 PM | Sean Flint


With all of the zombie/mutant-slaying games available on today's market, it is imperative that games in that genre feature a unique twist if they want to stand out among the crowd. Skyhill pits the player against threatening mutant creatures, but also manages to tell a story of survival and create an emotional attachment between the player and their character.

Strike The Earth: Squarelands

July 21, 2015 12:00 PM | John Bridgman

I have to admit that crafting-based survival games are always a draw for me. There's something I enjoy about burrowing down beneath the earth and seeing what's there, and coming back up to work on a large project or make new gear with the spoils of my excavations. So it is with Squarelands, a top-down crafting focused game from Oryon Entertainment.

Super Cyborg Review - A Victory Earned

July 21, 2015 5:30 AM | Joel Couture


Contra 4 came out in 2007. It has been eight years since I've been able to blast aliens with my shirt off, one hit away from a lost life. This is where Artur Games comes in, gracing my life with Super Cyborg (cyborgs don't wear shirts, right?), giving me the chance to blast hostile monsters in high risk run and gun gameplay all over again. While Super Cyborg isn't shy about its inspirations, it tweaks a few elements to somehow dial the challenge up even higher while also giving you some new tools to deal with the gross creatures that are attacking the planet.

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