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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Jotun - The Gods Are Impressed

October 1, 2015 7:45 AM | Konstantinos Dimopoulos / Gnome

Jotun1.pngJotun is a stunning game. That much is obvious. Just look at the boss battle screenshot posted above; better yet check this trailer out. See? Beautiful. Add some spectacular, themed levels, impressive sweeping backdrops, great puzzles, beautifully integrated bits of Norse mythology and some tough and utterly engrossing boss battles, and you've got a genuinely great game. A breath-taking, mystical game that comes complete with a larger than life story involving Thora the ingloriously drowned warrior who now has to fight against impossible odds if she wants to impress the Gods and be allowed into Valhalla.

Jotun by Thunder Lotus Games is out now on Steam for Windows, Mac and Linux. The game's official site is here.

Aurion: Legacy of the Kori-Odan Brings Duty, Community, and Flaming Fists to Kickstarter

September 30, 2015 7:00 AM | Joel Couture


When I played the preview build for Aurion: Legacy of the Kori-Odan a few months ago, I was most amazed by how it made me care about the storyline and characters in a beat 'em up. Not that I didn't enjoy the combat, which involved mid-air combos and flinging flaming lions and people's faces. Still, it was that careful mixture of narrative and over-the-top combat, blended so that one didn't overshadow the other, that showed the unique skills of the developers at Kiro'o Games. To complete that vision, they've recently turned to Kickstarter, hoping to raise funds to help further develop the game. Consider taking a peek if you want to see more of the fantasy world they're woven for their game as well as the involved combat style.

Pixeljam's Dino Run DX combats extinction on Steam

September 30, 2015 4:05 AM | Konstantinos Dimopoulos / Gnome

DinoSteam.jpgHaving already covered Pixeljam's unique Dino Run crowdfunder, I simply had to let you indie loving playful people know that Dino Run DX and its endangered, fast and lovingly pixelated dinosaurs have finally made it on Steam for Windows and Mac. This new version raises the multiplayer level cap to 20, adds 10 new hairstyles, raises the race limit to 6 and then goes on to add proper fullscreen and controller support, Steam achievements and leaderboards, improved graphics, more hats, more colours and, well, more.

Davey Wreden Presents: The Beginner's Guide

September 29, 2015 1:10 PM | John Bridgman

Davey Wreden, writer of The Stanley Parable, will be releasing his newest game, the narrative adventure called The Beginner's Guide. Foregoing traditional mechanics and gameplay, the title will instead focus on the story of a person struggling to deal with something they cannot understand.

80 Days of PC/Mac steampunk travelling

September 29, 2015 10:40 AM | Konstantinos Dimopoulos / Gnome

80daysPC.pngAfter popularizing interactive fiction on iOS and Android, Inkle's wonderful globetrotting adventure / steampunk retelling of Jule Verne's Around the World in Eighty Days has finally made it to Steam, GOG and the Humble Store for Windows and Mac.

Jokes, Fear, and FMV - The Natural Silliness of A Stranger Comes Calling

September 29, 2015 6:00 AM | Joel Couture


Paul Franzen's A Stranger Comes Calling is a game about answering your front door. That's...not a lot to make a game about. That still didn't stop Franzen from creating a sprawling web of choices and consequences surrounding a knock at his door, making something funny out of a tiny anxiety many people have. Through a natural instinct for humor, a smart look at available resources, and a hint of the absurd, Franzen created a game that will leave some laughing while others scratching their heads at why the beardy man is talking into a Game Boy.

Game Dev Tycoon Refugee Crisis Charity Sale

September 28, 2015 10:45 AM | John Bridgman

The makers of Game Dev Tycoon, Greenheart Games, have begun a charity sale of the management sim to raise money for humanitarian aid in response to the European refugee crisis. Until 12 PM UTC October 10th, 100% of the profits of Game Dev Tycoon made on their Crisis Charity Sale page will go towards the humanitarian effort. In addition, any tips paid on top of the regular purchase price out will be matched by Greenheart Games up to a maximum of $5000.

Odd Pickings Fishing with Trawl

September 28, 2015 8:45 AM | Konstantinos Dimopoulos / Gnome

A creaky radio will guide your battered little fishing boat through the stormy seas of Trawl as you fish for secrets, handcuffs and apparently no fish whatsoever in a unique journey of discovery and self-awareness. Your trusty typewriter will always be there to record your most interesting and spooky findings, no matter how many voyages with your pleasingly physical virtual ship you care to take.

The sea, after all, is always changing.

Trawl (Windows, Mac, Linux) by House of Wire (Nate Gallardo, Daniel Gallagher) is available now for $5 on You can vote for it on Steam Greenlight.

Cataegis - The White Wind: Ziggurat Chapter

September 28, 2015 6:00 AM | Konstantinos Dimopoulos / Gnome

cataegis.jpgSporting a truly epic title, Cataegis - The White Wind: Ziggurat Chapter has at long last left its lengthy early access period and brought its finished EGA-inspired, Strider-esque, Windows-only self to Steam and

TGS Report: Indie devs on TGS vs. other game shows

September 28, 2015 4:35 AM | Lena LeRay

tgsiga.jpgWhen I asked developers in the indie game area at Tokyo Game Show how they felt about its placement, I also asked them if they had been to other shows and if so, how they felt their exhibitor experiences at TGS compared to those others. Their responses covered a range of topics from how much business they could get done and how many attendees the shows have to atmosphere and ease of setup.

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