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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Titan Souls - A Single Arrow Against Countless Giants on April 14

March 19, 2015 7:00 AM | Joel Couture

Titan Souls - Screen 2.png

Titan Souls gave away a prize at PAX East if you beat anything in the game. ANYTHING. If you could handle even one of its bosses, then you would be rewarded. They did not have to give many away. As a game only consisting of bosses that take one hit to kill, you'd think it could be done. You'd think someone was up to the task. Still, you only have one arrow that you have to retrieve after you fire it, and you're awfully squishy compared to the colossal stone idols, giant ice beasts, and living machines that populate the world. I got mercilessly stomped, and somehow still can't wait for Acid Nerve's vicious experience to drop on April 14.

Elliot Quest Brings Delightful Adventure to the Wii U

March 19, 2015 6:00 AM | Joel Couture


It's rare that a game simply dumps you in the middle of nowhere any more. Either the path is straightforward, or you can activate several different forms of guidance to show you where you're 'supposed' to go. Elliot Quest doesn't do that, throwing you into the game world with a bow and a thirst for adventure. It will never ask you to go anywhere in particular, letting you find out where you can and can't go with your current equipment as small clues and bits of plot reveal what happened to you and why you're out here by yourself. Inspired by Zelda II: The Adventures of Link, it's good to see the game headed to a Nintendo console with its release today on the Wii U.

The Minims return to iOS with A New Beginning

March 19, 2015 4:30 AM | Konstantinos Dimopoulos / Gnome

The Minims, those pear-shaped, colourful, bulgy-eyed and oh so lovably loving creatures, have returned to iOS with adorable adventure game The Minims: A New Beginning. An imaginative, clever and rather touching game with well designed puzzles, wonderful 3D visuals and a healthy portion of cuteness. Interestingly, this also happens to be a game that some may have already tried, and though anyone who grabbed the original has just gotten this new version for free, they'll be glad to know that the first two chapters of Mii and Mo's story now come with shiny new graphics, a vastly improved interface and all sorts of other improvements.

Everyone else will be happy to discover a fresh touch-based adventure game by artful studio Beyondthosehills that will happily run on iPhone and iPad and set you back a mere $1.99.

Infernax is the Cure for Not Having Fun and Not Stabbing Monsters

March 18, 2015 7:00 AM | Joel Couture


Psst. Buddy. Come closer. Get right in here. Don't worry, I showered. Hey, I have a secret, but you have to promise not to tell anybody. Ok? Not anyone. Anyone at all. All right, are you ready? Here it is:

I think Castlevania II: Simon's Quest had a really good concept and was kinda fun.


Anyway, Infernax. Modern retro action RPG that appears to be inspired by the good parts of Castlevania II: Simon's Quest. Berzerk Studio is making it. Stab monsters. Cast spells. Be rad. It is what your life has been leading up to all this time.

Tormentum - Dark Sorrow Review: Unrelenting, Wonderful Hell

March 18, 2015 6:00 AM | Joel Couture


Tormentum - Dark Sorrow is an unrelenting series of bleak, hellish landscapes filled with monstrous, minute details. This is what happens when a game drives every penny into its art budget, creating a series of locations where no two screens are alike, each choked with deranged creatures and surreal architecture. There is no filler in this game - no screen where details were skimped on or anything was reused. Every transition leads somewhere new, and if gorgeous paintings of monsters and demonic worlds are something you enjoy at all, this game will be nonstop joy for your eyeballs. The gameplay that backs it up is rather simplistic pointing and clicking, but as a vehicle to put more horrific worlds in my face, I'm happy to take it.

Fight Endless Enemies in the Minimalistic Halls of VoYD

March 17, 2015 6:50 PM | Luca Colosso

voyd01.pngMindless action games are refreshing in a certain way, they help you recharge your batteries without letting you fall asleep. Though when they even turn out to be as cute as VoYD by Nat Pash, you know you've got something quite special before your eyes. It's a very minimalistic arcade hack & slash, and all you need to know, is explained concisely in the tutorial that you can access through the main menu. You're not your average hero that fights for the greatest good of the society. The goal is much simpler. Killing your opponents and surviving for as long as you can is the only thing that matters.

Browser Pick: Perfect World, imperfect you

March 17, 2015 8:10 AM | Lena LeRay

perfectworld.pngPerfect World is a short Twine game which developer Ansh Patel describes as a "degenerative glitch interactive fiction on environment and body horror." In it, the player becomes aware of their existence as the only flaw in a perfect world. As the game goes on, the text itself glitches out in ways both visual and functional.

Adopted: Guiding Lives Through a Dog's Love

March 17, 2015 6:00 AM | Joel Couture


Pets don't have many ways of telling you when something's wrong, but they try their best. Sometimes they bark, sometimes they tug on your clothes, or sometimes they just seem like they're acting like jerks out of nowhere. Then, they often get yelled at or shooed off. It must be a hard life for them to constantly be trying to help us or save us from dangers they feel they see, only to get yelled at. They just want to help, even if they don't entirely understand what's going on. Still, sometimes a pet sees dangers and troubles that we would never even think of. Clockwork Demon's Adopted tells one such story, putting us in the position of the family dog the day before a wedding and letting us guide a branching tale through his actions.

The Human Gallery Will Guide You Through the Mind of a Psychopath

March 16, 2015 3:30 PM | Luca Colosso

humangallery01.jpgJesse Makkonen, whose first game recently came out on Steam, has already announced his new project. It's The Human Gallery, yet another bone-chilling horror game made solely for the purpose of doing what he already did with Silence of the Sleep but in much better manner. There's still time until it comes out. After all, we're talking about a 2016 release here. However, the teaser trailer ended up by being so good that a share felt almost mandatory.

Trailer Roundup for March 16, 2015

March 16, 2015 8:45 AM | Lena LeRay

Thumbnail image for protoraider.pngNow that GDC and PAX are over, we're back to having some trailers for games that are out. Or in open beta, in one case.

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